Source Filmmaker

Source Filmmaker

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TF2 City Bank (Night Version Included)
   
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Universe: Team Fortress
Map
标签: SFM
文件大小
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更新日期
12.399 MB
2015 年 4 月 3 日 下午 8:13
2015 年 4 月 4 日 上午 8:47
2 项改动说明 ( 查看 )

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TF2 City Bank (Night Version Included)

描述
*Updated to include a night version.*

A big bank in a bigger city. Perfect for your elevator scenes, accounting scenes, hyper realistic line scenes, and what we're all here for... heisting. Was there any other doubt?

Well this one took me awhile and is my first release to the SFM workshop. Built and modelled at Vertigo's request during an OSFM chat.

Features:
Minimal lighting,
Static furniture.. things,
Rooftops,
An unlit vault,
Many many many rooms,
An Outside section,
A cafe,
A micro park thang,
And bunch of stuff I forgot to list.

So with that all out of the way enjoy and leave a comment if you really like it, or if you feel like burning my map in hell fire leave a comment also. Tell me if somethings broken or missing.

IF YOU USE THIS IN AN ANIMATION OR ARTWORK JUST BE A NICE GUY AND GIVE ME SOME CREDIT.

If you need help with Hammer or SFM hit me up in the OSFM chat or add me as a friend after leaving a comment on my profile so I know why you added me.

Includes:
sfm_citybank.bsp
sfm_citybank_night.bsp

热门讨论 查看全部(2)
2
2023 年 7 月 2 日 下午 1:11
Artwork.
Drunken Halberd
0
2023 年 7 月 2 日 下午 1:11
question
какой-то чел
47 条留言
xjdaku 9 月 24 日 下午 7:02 
need a version without doors so we can make our own
Void 5 月 2 日 下午 11:28 
am i stupid or do i not know where the vault is
Lt. Chara Jr. 4 月 12 日 下午 8:54 
wheres the vmf
𝑺𝒐𝒍 2021 年 5 月 14 日 上午 4:32 
SHEEEEEEEEEEEEEEESH
Handunit 2020 年 12 月 12 日 上午 11:25 
i like it this is my credit
Binuuq 2020 年 5 月 31 日 上午 2:06 
gmod pls
LordChungus 2018 年 2 月 15 日 下午 5:16 
nice
Jelli 2017 年 12 月 11 日 下午 12:28 
...the book reads "what could go wrong"
it's a map of a bank. totally about to get robbed.
this is perfect.
PixelPassionate 2017 年 11 月 1 日 下午 6:26 
oh =P ill just use other doors then
Triiodine  [作者] 2017 年 11 月 1 日 下午 6:25 
They're prop_statics. Unfortunately you cannot move them