Space Engineers

Space Engineers

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Demolition Charge - Multi-Purpose Explosive [DX11]
   
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Type: Mod
Mod category: Block
文件大小
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562.281 KB
2015 年 4 月 2 日 下午 7:26
2016 年 1 月 9 日 上午 3:20
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Demolition Charge - Multi-Purpose Explosive [DX11]

描述
A new type of warhead.

Usage is simple:
1. Place Charge
2. Turn off Safety
3. Detonate or start countdown

As an added feature, the charge will search for other charges within a 200m radius and detonate those as well.

Perfect for breaching doors or large-scale demolitions projects.

Survival Ready.

All Textures and Models were created by me. Enjoy!

Update 09JAN16:
added DX11 support. Mod still works as advertised. Remember to take your safeties off and enjoy!
热门讨论 查看全部(1)
0
2018 年 2 月 7 日 上午 10:02
Mod_error
Delebre
124 条留言
ManyNamedSteve 2021 年 11 月 3 日 下午 5:43 
I've been looking for a mod like this but the range of the explosion should be next to nothing while the power is great, will make for the perfect breaching charge
the ace 2019 年 6 月 29 日 下午 1:01 
btw i want small ship for size and compactabillity i dont want to use war heds becas it would only detonate the ones you hit but with a small ship vershon of this they would detonate all within 200 meters add them on to emp war heads and youve got a trap mine feald


i know dope :steamhappy:
the ace 2019 年 6 月 29 日 下午 12:57 
pls make small ship vershon would work ferfect with emp mins i wana make for a mine layer type fighter
Masterdude94 2019 年 3 月 13 日 下午 6:13 
Should probably add that it works great again!
Funtime60 2018 年 10 月 8 日 下午 2:58 
It's a bit over powered. I'd prefer a weaker version. then if we need a bigger boom we can just use more. This is a bit much to blow up just the supports for my station.
Six 2018 年 6 月 20 日 下午 7:12 
Doesn't work in creative
CmdrSpaceHawk 2018 年 6 月 9 日 上午 10:45 
@Masterdude94 I have the same problem.
Masterdude94 2018 年 5 月 17 日 上午 9:21 
Seems to be broken in Creative, as when you place it, you can set a countdown, but it doesn't actually count down, and when you arm it , weapons fire doesn't detonate it. Also, if you look at it in the terminal, it is listed as (Incomplete).
addi-4th (it/its) 2017 年 8 月 29 日 上午 6:21 
Can these be triggered by a script or something?
Doomedtundra 2017 年 5 月 30 日 下午 11:46 
It a really cool explosive, but somewhat limited by the lack of a small ship version. Don't suppose you could update it to include that, could you?