Cities: Skylines

Cities: Skylines

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No Policies Costs
   
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2015 年 3 月 24 日 下午 3:45
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No Policies Costs

描述
Policies do not use money.
If you use this mod, your cities become more good cities.
5 条留言
Rune 2020 年 1 月 13 日 下午 7:08 
@Noto if you want to fit to everyone needs, create mods settings. This is unity, so I expect that it will look something like that: somecategory.policy.costperunit
you could take foreach from somecategory and list it in options with posibility to change value.
In my city 26K is for all policies + 26K is for electric cars and I would love to change it from 2€ to 1€ just to make it a bit more balanced compared to rest.
And everyone could modify it in way he would love.
I consider this as a good mod with great potential.
Btw: just self learner who used it two years ago to do one mod, so hope I didn't overshoot something :)
Starfoth The Burgundy Silk Rug 2018 年 1 月 23 日 下午 6:44 
Well tbh, most of the policies are good as-is. It is just that industrial space planning and commercial benefactors should scale based on the building size and that power/water meters and smoke detectors should probably only be like 1/c per building.

Anywho, this mod is absolutely amazing and thank-you for making it.
Player 2 Nation 2015 年 10 月 5 日 下午 1:22 
so if i use this mod will i still generate income from the tax hikes policies? or is that not possible?
Noto  [作者] 2015 年 3 月 26 日 上午 1:27 
I will try it. But I don't know much.
For example, What is matter?
Deadshot Omega 2015 年 3 月 25 日 上午 10:59 
I assume this removes all monetary changes to policies? Some actually made sense though, while others were obviously just introduced to create a negative aspect. Would it be possible to create one that just removes the unrealistic expenses?