武装突袭3

武装突袭3

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[COOP] Battlefield Sector Control 2.5
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
文件大小
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更新日期
104.210 KB
2015 年 3 月 11 日 下午 2:48
2016 年 6 月 22 日 下午 1:43
18 项改动说明 ( 查看 )

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[COOP] Battlefield Sector Control 2.5

描述
Battlefield style capture point with ticket bleed. Good for 6 player cooperative skirmishes with AI. AI actively captures points as well. Spawning of AI is random with mixed vehicles. 20 second respawn upon death. There are weapons and ammo at base and each capture point. Now includes Revive support and Virtual Arsenal, as well as points E & D.
27 条留言
CLONEghost  [作者] 2016 年 6 月 25 日 下午 2:49 
I've ported the game mode to Tanoa if anyones interested. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=710716833
CLONEghost  [作者] 2016 年 6 月 18 日 下午 10:56 
I appreciate the kind words man. The video was great too. Almost didn't get tot he revive with Ace's knockout mechanic haha. I'm trying to update it, but this being my first real attempt at scripting and "modding" arma 3 aren't making it easy lol. If you guys are really into Arma 3 and you haven't been there already, check out the subreddit r/arma on reddit. You can just google r/arma3. There are updates, videos, fanart, news, pretty much anything you could want for Arma.
Epotro 2016 年 6 月 18 日 下午 6:36 
This is one of my favorite Scenarios Just thought that I would show one of my many gameplays with my son and I https://www.youtube.com/watch?v=wJQhdVRR1kA
CLONEghost  [作者] 2016 年 5 月 8 日 下午 2:25 
Updated with the ability to save. Save and exit is still giving me fits at the moment. Also the ability to spawn on the Squad Leader has been added.
CLONEghost  [作者] 2016 年 4 月 26 日 下午 5:17 
Wardog, I'll actually be updating it this weekend as I'm getting used to the new Eden tools currently, I'll be sure to make sure that works in the next update!
HBFFWardog 2016 年 4 月 26 日 下午 12:43 
HEY CLONEghost,LOOKED AT YOUR GAME, LOOKS GOOD BUT NO SAVE&EXIT. WE ARE A TACTICAL GROUP OF RET. MILITARY. WE USE A LOT OF SAVE&EXIT IN OUR GAMES. WOULD LIKE TO PLAY BUT OUR MISSION IS (NO MAN LEFT BEHINED)
CLONEghost  [作者] 2016 年 1 月 18 日 下午 4:05 
Thanks man. I'd love to wait for the Eden tools honestly, hoping they give a solid release date soon.
SOLANO 2016 年 1 月 18 日 下午 3:08 
Sounds good!
Keep up the good work!
CLONEghost  [作者] 2016 年 1 月 18 日 下午 3:06 
SOLANO, I actually may do that now that you mention it.
SOLANO 2016 年 1 月 18 日 下午 2:39 
Hi - I really like this game mode!
Would love to see the 5 capture points be placed randomy as an option to increase replayability.
Also I would like to set the ticket count in the parameters and some kind of progress indicator when taking over a spot.

Regards