Garry's Mod

Garry's Mod

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ttt_stone_v2
   
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素材类型: 插件
插件类型: 地图
文件大小
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2.337 MB
2015 年 3 月 9 日 下午 4:52
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ttt_stone_v2

描述
I don't own this map I'm just uploading it to the Workshop.

It's a very simple but decent map for the Trouble in Terrorist Town gamemode.

If you want to fix the "shiny" textures on the guns and ammo boxes, etc. type 'mat_specular 0' in console and it should fix it.

The original author (I'm assuming) is a user by the name of Marcem7121 who started this thread:
http://www.zombiemaster.org/smf/index.php?topic=10090.0
So all credit goes to him.
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2015 年 3 月 15 日 下午 6:54
置顶: Fixing the "shiny" textures on guns and ammo boxes
bam
13 条留言
eyeguy 2021 年 1 月 31 日 下午 4:33 
woah
Lambda 2015 年 9 月 21 日 上午 12:45 
so need pie?
bam  [作者] 2015 年 3 月 15 日 上午 9:30 
No problem.
Phaota 2015 年 3 月 14 日 下午 10:36 
Thanks for the code.
bam  [作者] 2015 年 3 月 14 日 下午 9:35 
That will also work for other maps that have this lighting issue. The map Clue (not sure if all versions, though) has this as well.
bam  [作者] 2015 年 3 月 14 日 下午 9:34 
'mat_specular 0' in console. The game might lock up for a little bit when you enter it so just give it a few seconds.
Phaota 2015 年 3 月 10 日 下午 6:20 
If you do remember, please let me know. Thanks.
bam  [作者] 2015 年 3 月 10 日 下午 5:23 
Depending on your graphics settings in-game you may not notice it. There's a console command to fix it but I don't remember it off the top of my head.
bam  [作者] 2015 年 3 月 10 日 下午 3:01 
They're not missing texture, it's just the bloom on the map makes them super shiny-looking.
Phaota 2015 年 3 月 10 日 下午 2:43 
I notice a problem though. The guns in images five and six are missing their textures, so it is showing up as green and silver.