Broforce
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Difficulty: Normal
Gameplay: Standard
标签: Campaign
文件大小
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119.817 KB
2015 年 2 月 10 日 上午 5:08
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forst

描述
go kill da commander mook for no reason because its hard to make a story in broforce
4 条留言
st0l3n.id 2015 年 2 月 15 日 上午 10:05 
What exactly is your problem? I spent about 12+ hours in editor so far so i can surely give you some pointers, feel free to add me :Excalibur:
demo  [作者] 2015 年 2 月 15 日 上午 1:41 
i have a hard time with the doodads but i can make great looking levels.
(P.S. i have THE most HARDEST time with the freaking mook placement.)
st0l3n.id 2015 年 2 月 14 日 上午 11:51 
Some feedback: The level design itself is visually quite nice, you use different assets and vary enemies. BUT like 90% of the assets provided (sawblades, explosive barrels etc) dont actually do anything, you cant throw stones at ppl to crush them, the sawblades are usually are in some remote location or wouldnt hit.
The fun of broforce lies within blowing stuff up, dont be afraid to desgin some parts of the level to specificly kill those enemies you spawn in.
Divine Colossus 2015 年 2 月 11 日 下午 3:02 
I agree