Garry's Mod

Garry's Mod

517 个评价
Coke Vending Machine HD
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 模型
插件标签: 快乐, 写实
文件大小
发表于
3.019 MB
2015 年 2 月 6 日 下午 11:15
1 项改动说明 ( 查看 )

订阅以下载
Coke Vending Machine HD

在 Epsilon 的 1 个合集中
Private Server Testing
15 件物品
描述
This was a asset I purchased for my map in progress rp_metro. I figured people would want to have it as a subscribable model, so hear you go!

What's included:
  • One sexy coke vending machine

Development story:
So porting this model was such a pain in the ass (probably because this is my first model I've brough to the Source Engine), and took me almost a dozen hours, if not a couple nights to finally get a finished product that I was okay with.

First there was buying the model. I purchased this model off of TurboSquid for $12. It came in a zip with different file formats such as obj, 3ds, fbx, etc. It also came with the zip of all the textures, which let me tell you was a challenge to figure out how to apply them at first. The model was orignally made in 3DS Max by who ever made the model, but I work in Cinema 4D, so I had to use one of the 3d model exports that weren't all that great. Once all that stuff got sorted out, I baked the textures onto a single file the size of roughly 6000x6000 with supersampling of 2. I probably had to bak e the textures atleast 6 or 7 times before everything worked out well. Then I fired up CrazyBump and make a nice normal map (or bump map) so that the model would light nicely in maps. I tried adding a specular too the model, but I can't quite figure out how to do it properly, so maybe a future update will have a better specular map? Time will tell. Then I compiled everything from the .smd to the .vtf's and the vtm's and used GUIStudioMDL to make the final product. So long story short, this is what my workflow looked like:

Bought model > Baked Textures in Cinema 4D > Imported to Blender and Exported to SMD format > Imported to MilkShape as SMD and applied the baked textures from earlier and exported as another SMD > made a .qc file that told GUIStudioMDL what materials and models to put together, what it should feel like, and where to put them > Final product > Gmod Workshop.

That's my story and Im sticking to it :P

Oh and the thumbnail isn't ingame. It was a VRAY Render of the obj model.
热门讨论 查看全部(1)
0
2020 年 4 月 23 日 下午 1:56
Feedback
seagull
77 条留言
Bloody Shark 2024 年 5 月 19 日 下午 12:08 
MAKE IT WORK
Bot 1 2022 年 11 月 18 日 下午 3:09 
cool :skull:
killerfishfromsandiego 2022 年 6 月 24 日 上午 12:07 
okay
Epsilon  [作者] 2022 年 6 月 23 日 下午 1:48 
As per the description, it’s entirely a custom model
killerfishfromsandiego 2022 年 6 月 22 日 下午 8:53 
is this reskin of the hl2 vending machine?
wowzers193 2021 年 8 月 17 日 上午 11:50 
coca cola espuma- *BOOM*
Yui Morgan 2020 年 6 月 13 日 上午 10:20 
how to spawni it?
Metrolysis 2018 年 3 月 3 日 上午 8:32 
It is the machine that dispenses the D R I N C C
Flooksies 2017 年 6 月 4 日 上午 8:20 
dose it work??
Big Chungy 2017 年 1 月 12 日 上午 8:06 
I was hoping I could have ported this model to L4D2 with your permission but I noticed you said you bought the model.