Portal 2
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Hex Complex
   
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82.958 MB
2015 年 2 月 1 日 上午 2:35
2015 年 2 月 6 日 下午 3:15
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Hex Complex

在 KyloX 的 1 个合集中
Unique concepts
21 件物品
描述
Welcome to the Hex Complex.

The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The map doesn't contain hardly any puzzles due that the whole map is shorter than intended due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.

If there are problems or bugs, please, do tell. Oh and feedback would be great.

Patch notes:
* Added a highlighted platform in the sencond room (puzzle room)
* Spawn time is shorter
* Added a skip button at each obstacle checkpoint
* Tried to add a bigger cube introduction, but hitted the max brush_sides again, so... no go ( lowered the platform to able to jump on it easier)

Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testing

Enjoy
31 条留言
FLAVIO678 2023 年 8 月 18 日 上午 7:49 
Niiiice
KyloX  [作者] 2020 年 12 月 2 日 下午 1:20 
I actually agree with you. Looking back at these projects, I do love the end results aesthetics design, but the ideas i implemented weren't done well, some things that could had been left out and made it more easy flowing.

The first puzzle was easy and a nice fit, the second... if you like to challenge yourself with some poorly implemented platforming, which you can skip. And third... needed a better introduction to the puzzle mechanic and what is possible with it.

In Islands and Temple I implemented those mechanics better.
SpielSatzFail 2020 年 12 月 2 日 下午 12:48 
So beautiful, so unique, yet so annoying. Unfortunate.
Why does it always have to be a skill challenge in Portal??? I hate those maps.
johannes 2020 年 11 月 22 日 下午 11:42 
Great map. Awesome design
[tcH]Souleutions ~^!|(S)|!^~ 2019 年 5 月 30 日 下午 8:17 
There was a similar level or a feel to one gave a Code Lyoko vibe, feeling that here<3
Mikeastro 2019 年 3 月 22 日 上午 11:27 
I enjoyed the map, but I found the very last bit just impossibly hard to do, so I just noclipped across. Thumbs up
Nobody No-One 2018 年 9 月 28 日 下午 12:14 
Yep, neat concept and design. Thumbs up.
Joric 2018 年 9 月 27 日 下午 2:47 
Funny proof of concept, not much of a puzzle though.
Cyanith 2018 年 3 月 22 日 下午 7:29 
Aaaaaaaaaaaaaaaaaaaaaaaaand already stuck on the second room.
jandlml 2017 年 9 月 24 日 下午 2:59 
these maps are so beautiful. i couldnt figureo out how to get across to the exit door. how come F6 doesnt work?