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报告翻译问题









Extract the addon file using gmad.exe from the garrysmod/bin folder.
Then look for
ttt_detective_rifle_380655813\lua\weapons\weapon_ttt_m98b.lua
and change line 48 to
SWEP.Primary.Sound = Sound("M98.Single")
save the file and put it into garrysmods\addons\ttt_detective_rifle_380655813\lua\weapons and your server.
Put the following lines in the .lua file and save it:
sound.Add({
name = "M98.Single",
channel = CHAN_STATIC,
volume = 1.0,
sound = "weapons/M98/shot-1.wav"
})
sound.Add({
name = "M98_Bolt",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/bolt.mp3"
})
sound.Add({
name = "M98_Handle",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/handle.mp3"
})
sound.Add({
name = "M98_Deploy",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/draw.mp3"
})
sound.Add({
name = "M98_Draw",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/draw_2.mp3"
})
name = "M98_Foley",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/foley.mp3"
})
sound.Add({
name = "M98_Clipout",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/clipout.mp3"
})
sound.Add({
name = "M98_Clipin",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/clipin.mp3"
})
sound.Add({
name = "M98_Boltback",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/boltback.mp3"
})
sound.Add({
name = "M98_Boltforward",
channel = CHAN_ITEM,
volume = 1.0,
sound = "weapons/M98/boltforward.mp3"
})