Sid Meier's Civilization V

Sid Meier's Civilization V

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Flanders (Robert III)
   
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13.781 MB
2015 年 1 月 16 日 上午 11:23
8 月 30 日 下午 3:17
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Flanders (Robert III)

在 JFD 的 1 个合集中
JFD's Civilisations
157 件物品
描述
FLANDERS (ROBERT III)
Unique Trait: Battle of the Golden Spurs
During war, Food stored after growth adds Production toward available Melee and Gun units. Melee and Gun units start with +1 XP for each enemy Land Combat Unit in your borders, doubled for each more than you have.

Unique Unit: Goedendag
The Goedendag is the unique unit for Flanders under Robert III, replacing the Pikeman. Receives doubled the standard combat bonus against Mounted Units from Formation I and II promotions, as well as from the standard Pikeman bonus vs Mounted. The amount of Food added as Production to this unit from the unique Battle of the Golden Spurs ability is also doubled. Use Goedendag to quickly shore up your defenses against enemy invaders.

Unique Building: Belfort
This unique Castle replacement for Flanders under Robert III does not require Walls, although it does cost 1 Gold maintenance to upkeep. It increases the amount of Food stored after a new Citizen is born based on the city's Military and Building Production modifiers. It also provides less Defense than the Castle, although it is cheaper to construct.
ACHIEVEMENTS
Well Okily Dokily Then!
Beat the game on any difficulty setting as Flanders under Robert III

The Lion of Flanders
As Flanders under Robert III, train a Melee or Gun Unit that starts with at least 20 bonus XP from the number of enemy Land Combat Units in your borders

Note that Achievements require the Additional Achievements mod: here.
PATCHNOTES
  • v3
  • Added Additional Achievements support.
  • Reworked uniques so that they draw on the exact elements of their base unit/building.
  • Tidied up some redundancies in the code, and some other misc. fixes.
  • v2
  • Redesigned UA, UU, and UB to better fit Robert III.
  • Redefined Leader biases.
  • Fixed low res 256x256 icon atlas.
  • Renamed leader to Robert III.
  • Updated Civ icon thanks to DarthKyofu.
  • Various text, supports, and code standardizations/optimizations.
  • Fixed black outlines on Civ Icon and Unit Flag alphas (where applicable).
  • Fixed issue where the ambience in the leaderscene overwrote the music (where applicable).

If you prefer the original version, it can be downloaded here[drive.google.com].
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
128 条留言
vie 10 月 1 日 下午 2:42 
If you love Civilization 5 and The Simpsons, then this mod is for you.
Toast580 7 月 18 日 下午 7:54 
a message pops up about flanders not having an image or something when you click on the victory screen
Swedra 2021 年 1 月 6 日 上午 5:18 
...now that I checked "goedendag" apparently does indeed mean "good day" (if Wikipedia is correct) XD This just gets better!
Swedra 2021 年 1 月 6 日 上午 5:16 
@isolate Literally the first thing I see after remeniscing over the fact that "Goedendag" almost sounds like "Guten tag" or as we'd say in Swedish: "God dag / goddag", theres absolutely no way that I can "unsee" this now X'D
isolate 2017 年 9 月 14 日 下午 7:55 
howdily doodily neighbor
Tum 2017 年 7 月 8 日 上午 8:55 
VLAANDEREN BOVEN
Legodudelol9a 2016 年 8 月 23 日 下午 2:23 
I think belforts should be a UI instead of a UB because they where more than just castels and where more common than castels, and besides, they had Belforts AND Castels
Norton 2016 年 8 月 15 日 上午 8:45 
@johandegelas Mod incompatability
johandegelas 2016 年 8 月 15 日 上午 4:12 
Hi, With the communitas mods, the moment I research "guilds", the production of Ghent is no longer accessible. Big show stopper as this means I can not play any further. Thanks from another Flemish guy playing your mod!
olivernoens 2016 年 8 月 12 日 下午 10:55 
I do not get any culture boost by building Belforts, the only thing it does is increase the hitpoints.