Barotrauma 潜渊症

Barotrauma 潜渊症

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Damagable Weakpoints
   
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12 月 8 日 上午 11:26
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Damagable Weakpoints

描述
Did you open the game after the recent update excited to check out the new breakable pipes, only to discover your tools have no effect on them? Well i did! So i made this mod to give you the ability to damage pipe weakpoints using melee or ranged weapons/tools. Have fun annoying your crew by using your tool of choice to bust open the pipes and give them a good scare!

tags: breakable, damagable, weakpoint, pipe
16 条留言
tulpa 11 小时以前 
it takes a LOT to actually destroy one of these things, i had to shoot it like more than 10 times to destroy it, seems a bit unrealistic
Vorolich 12 月 12 日 下午 11:49 
:fox_mask:
Cookie  [作者] 12 月 12 日 上午 9:40 
weakpoints in vanilla take damage from explosions and the submarine colliding into things, as far as im aware they do not take damage over time
NyaruQwQ? 12 月 12 日 上午 9:22 
Guys do weak points take damage over time like circuit boxes or other devices? I tried to add deteoriation values in sub editor and they have no effect. Is that a bug or i'm just retarded?
Cookie  [作者] 12 月 12 日 上午 5:28 
wall weakpoints already take damage from the wall they are linked to so it seems unnecessary to me
SeksownaLisiczka 12 月 12 日 上午 1:24 
really nice mod
Emily Mewens 12 月 11 日 下午 6:26 
Considering that you can damage normal walls with tools and weapons, if the wall weakpoints arent damageable, it would be a little silly.
fedayeenwinners 12 月 11 日 上午 4:14 
how is this not vanilla
azekill.diablo 12 月 10 日 下午 4:45 
I can't wait to shoot a mudraptor, miss, then wonder why I'm drowning, 10/10
Ruaidhri 12 月 10 日 下午 4:39 
he may be referring to the Pipe weld looking weakspot