Empyrion - Galactic Survival

Empyrion - Galactic Survival

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WM24 Amateur class Mission Ship
   
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Blueprint: Capital Vessel
Custom: Airtight
标签: Blueprint
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12 月 7 日 下午 2:14
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WM24 Amateur class Mission Ship

在 Wimpoman 的 1 个合集中
Wimpomania Line by Wimpomanufacturing
32 件物品
描述
Mod/Scenario - None (Vanilla).
General Purpose CV; SV Bay; HV Bay; CV/SV Flat-Top Pad; 2x 320k SU Cargo Containers; UL 15; CPU T3.


The twenty-forth in my Wimpomania line of vehicles is the Amateur class Mission Ship, a 4 person medium-duration general purpose ship that can do a little bit of cargo hauling, vehicle transport, mobile base, ground attack, anti-air, anti-personnel and ship-to-ship combat.






Door Operation:
Inner Doors - All Silver (looks white), Green, and Orange doors are OPERATED MANUALLY... all other doors are automatic.
Outer Doors - All outer doors, including the ground vehicle doors into the Garage Bay (made up of airtight ramps and shutters) and the small ship door into the Landing Bay (made up of Forcefield-covered Blast Doors), are automatic (either on Motion Sensors (vehicle) or automatic by default (on foot)).
Hatches - The Drones and Access Hatches (orange Shutters) are manual, but can be closed via the "CloseDoorsEtc" Signal switch.
Ramps - The "Ground Access" ramps are automatic (on Motion Sensors).
ExtendingWalkways - The Extending Walkways (Shutters) found on the exterior of the EVA Airlocks on Deck 2 are manual, but can be closed via the "CloseDoorsEtc" Signal switch.

Upgrade/Adaptability Space
In Engineering, on Deck 3, the dark red Carbon Composite blocks above the T3 CPU Extenders, along with the extenders themselves, can be replaced with T4 CPU Extenders. The red Carbon Composite blocks at the fore-ends of each Cargo Hold on Deck 2 can be replaced with RCSs, or whatever the user might find a need for. The Thruster Nacelles are mostly empty, and can be accessed via Engineering for expansion. Both the T1 Shield Generator (Polarised Hull Shield) and the T1 Repair Device can be upgraded to T2s as needed, as can the Warp Drive and Detector. Turrets can be replaced and new/more weapons can be bolted on as desired.



- NOTE - any Fridges on board come turned off by default (unless I forgot), in order to save power until food is inside needing to be kept cold, and can only be turned off manually (or by turning off all power to the vehicle) from the fridge's own UI to limit instances of food being accidentally spoiled.

(Clicky linkies)
Other related Wimpomanufacturing workshop entries
Builds adjacent in the line/series:
WM23 Novice class General Purpose Ship
WM25 Neophyte class Civilian Defence Ship - Coming soon(ish)
Wimpomanufacturing Info:
Wimpomanufacturing 'Terms, Definitions and Conventions' Guide.