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Способ отлично подойдет тем кто знаком с маппингом. Можно поставить спавн на здании, крыше, или спрятать от игрока, что создаст новый элемент неожиданности.
DayzEditor
In addition to spawning events.xml and inserting cfgeventspawns.xml into the point, you can also create spawns through DayZEditor and output a json file.
This method is ideal for those familiar with dayzmapping create. You can place the spawn point on a building, rooftop, or hide it from the player, creating a new element of surprise.
Depends on the type of event you created or the Land_slp embedded in the event.
As far as I remember, animals appear independently of the player, and if you add Land_slp to the wolves, it will work regardless of the player's position.
There are some variables responsible for this:
<saferadius>
<distanceradius>
<cleanupradius>
Ant evet\types Land_slp life time.
Themselves are more tied to the script and timing (START HOUR=END). That is, ambient might be spawned, but because it's set to night, it won't work play the day. Furthermore, pauses in soundtracks and pauses in the script are taken into account, you can stand at the spawn for an hour Land_slp there was no rustling, no shot, no explosion.
Try spawning through the admin panel - you'll understand the principle.