Europa Universalis V

Europa Universalis V

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Basileia Romaion 1337
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141.442 MB
5. dec. kl. 5:46
10. dec. kl. 2:14
8 ændringsbemærkninger ( vis )

Abonner for at downloade
Basileia Romaion 1337

I 2 samlinger af Drogan
Roman Empire Collection
49 genstande
BR:1337 Submods
8 genstande
Beskrivelse


Basileía Romaíon: 1337



BR: 1337 – World Lore Summary (Prequel to Basileía Romaíon 1736)

The year is 1337. The course of history has broken wide open—empires tremble, kingdoms evolve, and familiar powers take on unfamiliar destinies. This is the dawn of the Basileía Romaíon universe.

The Medieval Roman Empire, though far from the thunderous heights of Basil II, has endured the Seljuk storm. Since the age of the Macedonians, relentless civil wars have torn at its foundations, causing the state to bend, fracture, and bleed. Many strategoi, douxes, and provincial dynatoi now offer only nominal loyalty to the Basileus in Konstantinoupolis.

The Seljuks, however, never entrenched themselves in Anatolia. Their descendants instead dominate Persia and Mesopotamia, where a shifting mosaic of Turkic dynasties battles for the coveted title of Khagan-i Oghuzistan. Meso-Persia remains a battleground of tribes, emirs, and ambitious warlords—each claiming the mantle of the Great Seljuks.

These lands escaped the worst of the Great Mongol Hordes through a mixture of shrewd diplomacy and timely submission, a fortune not shared by China, Central Asia, or Eastern Europe.

To the south, the Fatimid Caliphate endures in Egypt and the Levant. Ruling as a perennial Shia minority over a diverse and often uneasy population, the dynasty has proven remarkably resilient, balancing power between Arab notables, Berber factions, and Christian communities tied to ancient Coptic traditions.

In the heart of Europe, the Holy Roman Empire exists more in name than substance. The descendants of Charlemagne still wear the imperial crown, but their authority is largely ceremonial—fractured princelings and ambitious bishoprics truly rule the so-called Western Roman Lands.

Across the northern seas, history diverged dramatically in 1066. Harald Hardrada’s victories at Stamford Bridge and Niså forged a long-lasting union of Norway, Denmark, and most of England into the North Sea Empire. By 1337 it has become a decentralized realm of competing jarls, kinglets, and Thing-assemblies.

On the Iberian Peninsula, Al-Andalus remains whole under the Umayyads. The state maintains a broad, pragmatic tolerance toward its Christian subjects, and its cities rival Italy in learning, science, and trade. With no crusading devastation to break it apart, Andalusi culture continues to flourish.

Far across the Atlantic, the New World is not empty of Europeans. Small Vinlandic colonies—the remnants of Norse exploration—cling to life on windswept coasts, surviving through trade, intermarriage, and sheer stubbornness. Their isolation from the Old World has allowed unique dialects, customs, and beliefs to take shape.

And further south still, rumors circulate among the Norse of a forgotten people: descendants of late Western Roman refugees who fled westward across the ocean as the old empire collapsed. Cut off from Europe for nearly a millennium, they forged a civilization they call Elysium—half myth, half memory.
These Elysians are divided between Latin-speaking pantheonic worshipers in the north and Greek-speaking Christians in the south, each claiming to be the truest heirs of the Roman ideal.

The Old World stands on the edge of crisis and transformation. The New World hides legacies long severed from Rome.



Features
  • Fully reworked political map set in the Basileía Romaíon 1736 universe, scaled back to 1337.
  • Nearly all base-game dynamic content kept or adapted to the new map.
  • Orthodox Holy Order and tribal buildings integrated from Fishe’s mods.
  • Rebalanced rural buildings: Bailiff, Fishing Villages, Forest Villages, and Farming Villages with expanded production methods.
  • New Government Reforms, new Estates, and new Estate Privileges; adjusted Merchant Republic, Sea Crusaders, and Military Orders reforms.
  • New Advances.
  • Many new cultures, languages, and regional dialects.
  • New and reworked countries: new releasables, new formables, and landless building-based countries.
  • Three new banking countries and two Orthodox Holy Orders.
  • Numerous new historical, semi-historical, and plausible characters; expanded dynasties and restored medieval Roman families.
  • Additional noble lines and rulers for new or reworked countries.
  • New and reworked international organizations: the Charoligion HRE, multiple Patriarchates, and the Khagan-i Oghuzistan (Seljuk-style Ilkhanate equivalent).
  • Expanded road network based on surviving Roman routes still present by 1337.
  • Many new historical and flavor buildings, including monasteries and cathedrals across Anatolia, the Balkans, and the Levant.
  • Low-control provinces now allow limited pop promotion and levy contributions.
  • Localization updates:
     – Default name changed to Basileía Romaíon (with Roman Empire as the Latinized option).
     – Balkan and Anatolian provinces now use medieval Roman endonyms up to Basil II’s borders.
     – Unique names for ERE subjects by rank and type: Thema, Prónoia, Autonomía, Exarchate, Katepaníkion, and Apoikía.
  • Should work with any mod that does not edit the setup files (Map)
  • Place this mod at the bottom (or near the bottom) of your load order.


The term "Basileia Romaion" (Βασιλεία τῶν Ῥωμαίων) is the Greek name for the Eastern Roman Empire or "Byzantine" Empire. It was the official name of the empire in Greek during its existence. "Basileia" means "Empire" or "Kingdom," and "Romaion" means "of the Romans" or "Roman." This name reflects the "Byzantines" identification as Romans and their continuity with the Roman Empire.



Mod Developers
  • Creator/Developer: Drogan
  • Developer: Smekens
  • Developer: Alexedishi
Message me on Discord if your interested in joining our team.
Project Github[github.com]



If you have a Translations or Sub-Mod message me and I'll add it here.
Sub-Mods:

Translation-Mods:

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Any questions, suggestions, screenshots, playthrough AARs, or bug reports can be shared with our 2,000+ member community on Discord[discord.gg]
55 kommentarer
Kaiser Waffle For 1 time siden 
Would be cool to see you give credit to the original Third Odyssey (EUIV) mod team who much of Basileia Romaion's (Victoria Mod) ideas are based upon. Also if you haven't played the original Third Odyssey mod I recommend it, it is one of the best mods for EUIV by far.
Drogan  [ophavsmand] For 8 timer siden 
One of the Elysian tags starts with Hellenism and the base game event chain for the ERE is still available
ᛣ Munin ᛉ For 8 timer siden 
Does this allow you to go Hellenic?
Drogan  [ophavsmand] For 20 timer siden 
Should work with any mod that does not edit the setup files (Map)
Bruce Wayne For 21 timer siden 
is this compat with Glorp UI?
Bruce Wayne 8. dec. kl. 21:29 
now this is dope
Spaceracer 8. dec. kl. 2:54 
basileia on the thumbnail is toned twice on two syllables in a row literally unplayable
Adrasteia 7. dec. kl. 17:50 
Damn! You already made the mod? Good work
DUCATISLO 7. dec. kl. 16:44 
ante bellum 2
Sparky 7. dec. kl. 13:52 
Idk if it's just a problem with my game, however it would seem that Hellenism as a religion, isn't registered? It exists, but I can't convert people to Hellenism, I think because it's also not showing up under religion breakdown in game.