Crusader Kings III

Crusader Kings III

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Crusader Conflicts + A Game of Thrones - Compatibility Patch
   
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11 月 25 日 下午 7:22
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Crusader Conflicts + A Game of Thrones - Compatibility Patch

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Crusader Conflicts - A Game of Thrones
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描述
This is the official compatibility patch required to bring the epic, real-time tactical battles of Crusader Conflicts to the world of AGOT: A Game of Thrones.

This compatibility patch should go below the Crusader Conflicts ck3 mod in you playset: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3612451961

⚔ Crusader Conflicts — CK3 Battles Fought in Total War: Attila

Where strategy meets steel.


DOWNLOAD LINK (only file needed):
https://github.com/szmania/Crusader-Wars/releases/latest/download/crusader-conflicts.zip

(Crusader Conflicts auto-manages all updates for: the CK3 mod, the application, mappers, compatibility patches, and tools — one download handles everything)

INSTALLATION GUIDE: https://crusader-conflicts-website.vercel.app/#guide

FAQ: https://crusader-conflicts-website.vercel.app/faq

WEBSITE: https://crusader-conflicts-website.vercel.app

DISCORD: https://discord.gg/eFZTprHh3j

WE DONT HAVE A PATREON (100% TOTALLY FREE!)

We release multiple updates a week so be sure to follow our release channel in discord: https://discord.com/channels/1413245664120410285/1413988872978960544

(the Crusader Conflicts app, its ck3 mods and mappers will update automatically upon launch)


Now, your fight for the Iron Throne will be decided not only by intrigue and diplomacy but by your command on the battlefield. When your Stark honor guard clashes with Lannister crossbowmen, you will lead them personally in Total War: Attila, and the hard-won results will be imported back into your AGOT campaign.

Based off the open-source GPL3 work of the Crusader Wars mod, Crusader Conflicts is a completely reworked system, with many more features and playthroughs.

Key Features

• Siege, Field, Coastal & River Battles – Fight across plains, forests, walls, beaches, and river crossings with terrain-based tactics.
• True Tactical Warfare – No auto-resolved numbers — you control formations, flanks, shock charges, siege assaults, and ambushes in real time.
• Meaningful Characters on the Field – Knights and nobles fight beside your troops with stats, traits, prowess, and risk of death affecting CK3 outcomes.
• Prisoners of War & Deadly Combat – Commanders, nobles, and knights may be captured or slain depending on how the battle unfolds. Permanently imported back into CK3.
• Persistent Outcomes – Casualties, routs, captures, experience — nothing is simulated. Victories and disasters permanently reshape the campaign map.
• Cultural Armies from the Atlantic to Japan – Supports rosters spanning Western Europe through Byzantium, the Steppes, India, China, Southeast Asia, Korea, and Japan.
• All Under Heaven DLC Supported – Play the entire Old World — dynasties from West to East can now meet on one battlefield.
• Dynamic Army Conversion – Converts CK3 regiments into authentic Attila unit rosters based on culture, tech level, or overhaul selected.
• Unlimited Custom Mappers – Create your own conversion packs for any setting, faction, total conversion, or DLC. No limit — fully open.
• Built-in Autofixer + Unit Replacer Tool – Customize rosters, replace models, re-balance units, and modify stats without touching files.
• Broad Mod Compatibility – Vanilla + major total conversions:
AGOT · The Fallen Eagle · Realms in Exile · All Under Heaven · and more.


Requires Total War: Attila. (with Age of Charlemagne DLC)

LICENSE: This work falls under an open source GPL3 license: https://github.com/szmania/Crusader-Wars/blob/main/LICENSE