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I'm honestly not 100% sure.
If you read my original posts it explains what I was doing.
The plan was to consolidate all the various weapons used by our projects into a common library to reduce addon sizes and help with maintenance and config bugs. Originally intended to support solely RKSL projects we decided to document it and try to make it easier for other community members to use too.
There are several mods out there that let you apply the weapons to any aircraft.
Several people have recommended "Pylon Bodger." https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2980962612
I'm talking to some people that are making patches for BIS aircraft and their own mods.
But I do not have a list as yet.
its early days. When i released this it was really only to support my own stuff. And **IF** other people wanted to add it to their own stuff then they could. Which is why I waited to release it until the documentation was live.
I'm working on something for the vanilla vehicles without any extra scripting. But that in itself is proving to be a lot of work. Not just a cut and paste job.
I'm also talking with others that are experimenting and making their own patches. Once people start publishing them I will be adding links to them.
Until then I would love to hear how people are using the pack and what problems they have.
I would like to know how others get on.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2980962612
But check out the PRACS mod, RACS Faction. I made a system for PRACS based on Iskander and DF15. Its called the M445 Falcatta.