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Vampire Tweaks
   
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Gameplay: General, Balance, Cheat
文件大小
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更新日期
136.098 KB
11 月 23 日 下午 12:21
11 月 24 日 上午 7:02
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Vampire Tweaks

在 Omega 的 1 个合集中
Elin Mods by Omega
33 件物品
描述
Adds vampire tweaks such as friendly blood sucking, unrestricted feeding, crime-free feeding, sunlight immunity, instant bat transformation reuse, and a craftable Blood Whip that enables UID rerolling and blood meal previews.
吸血行動の改善、対象制限の解除、日光弱点の無効化、蝙蝠変容の即再使用、そしてUID再割り当てと血液料理プレビューが可能なクラフト式「血の鞭」など、吸血鬼のゲームプレイ体験を大幅に強化します。

Features
  • Non-Hostile Blood Suck: Blood Suck no longer causes hostility.
  • Universal Blood Suck: Feed on any target regardless of restrictions.
  • No Crime Witness: Feeding will not be reported as a crime.
  • Prevent Victim Debuffs: Bleed, Confusion, Dim, Paralysis, and Insanity are prevented from being applied.
  • Disable Sunlight Weakness: Vampires are no longer weakened or damaged by sunlight.
  • No Bat Transform Cooldown: Bat Transformation can be reused immediately.
  • Blood Whip: A special whip that rerolls the target’s UID for feeding effects, shows the generated meal and its elements in chat, and can be crafted at the Workbench.

Configuration Options
  • Enable Non-Hostile Blood Suck
  • Enable Universal Blood Suck
  • Enable No Blood Suck Crime Witness
  • Enable No Blood Suck Victim Debuffs
  • Enable No Weak to Sunlight
  • Enable No Bat Transform Cooldown
  • Blood Whip UID Map

Compatibility
Compatible with existing save files.

Configuration File Location
Steam\steamapps\common\Elin\BepInEx\config\omegaplatinum.elin.vampiretweaks.cfg



特徴
  • 吸血しても対象が敵対しなくなります。
  • 吸血対象の制限を撤廃し、誰にでも吸血できます。
  • 吸血が犯罪として通報されなくなります。
  • 流血・混乱・朦朧・麻痺・狂気のデバフが付与されなくなります。
  • 吸血鬼が日光による弱体化やダメージを受けなくなります。
  • 蝙蝠変容のクールダウンがなくなり、再使用がすぐ可能になります。
  • 対象のUIDを再割り当てする血の鞭を追加し、生成される血液料理の情報をチャットに表示します。作業台でクラフト可能です。

設定項目
  • 吸血を非敵対行動にする
  • 吸血対象の制限を解除する
  • 吸血の犯罪通報を無効化する
  • 吸血後のデバフを解除する
  • 日光弱点を無効化する
  • 蝙蝠変容クールダウン無効化
  • 血の鞭UIDマッピング

互換性
既存のセーブデータと互換性があります。

設定ファイルの場所
Steam\steamapps\common\Elin\BepInEx\config\omegaplatinum.elin.vampiretweaks.cfg

10 条留言
Einzbern 12 月 6 日 上午 10:36 
Indeed I am on nightly.
Omega  [作者] 12 月 6 日 上午 7:54 
@Einzbern
Are you on nightly? Looks the code changed. The whip only works on stable version.
Einzbern 12 月 6 日 上午 6:28 
Second post since this would've been too long for one.

I tried disabling the other mods (AutoActMod,MoreNotifications,AutoExplore,AutoEat,FarmDoctor) listed there, but the error still occurs just with only VampireTweaks listed at the top.
Einzbern 12 月 6 日 上午 6:27 
I received an error whenever I try to use the Whip of Blood and no charges are consumed:

MissingMethodException: Method not found: Thing .CraftUtil.MakeBloodMeal(Chara,Chara)
```ts
//Sequence of events (most recent on top):
VampireTweaks::(INCOMPATIBLE)<>c__DisplayClass1_1.<TrySetHeldAct>b__1
DynamicAct.Perform
Act.Perform
+PREFIX 自动行动AutoActMod::Entrance.Act_Perform_Patch
Item.Perform
+PREFIX MoreNotifications::Patch.Prefix
+PREFIX AutoExplorelin_AutoExplore::AutoExploreConfigUi.Prefix
+PREFIX AutoExplorelin_AutoExplore::IgnoreListPatch.Prefix
+PREFIX Elin_AutoEat::ModConfigMenu._Prefix_Perform
+PREFIX 自动行动AutoActMod::Entrance.ActPlan_Item_Perform_Patch
<>c__DisplayClass38_0.<GetAction>b__2
AM_Adv._OnUpdateInput
+POSTFIX 自动行动AutoActMod::RangeSelect.AM_Adv_OnUpdateInput_Patch
AM_BaseGameMode.OnUpdateInput
ActionMode.UpdateInput
+POSTFIX FarmDoctor::CropInfo.UpdateInput
Scene.OnUpdate
Core.FixedUpdate
```
Saberris 12 月 3 日 下午 8:17 
Any chance of adding a mechanic for increasing in power over time by feeding on people? Similar to the mechanic of succubi gaining stat exp by having sex, vampires should become more powerful by draining blood (and it could work basically the same way, gaining stat xp based off of the highest stat of the victim)
Omega  [作者] 11 月 27 日 下午 4:03 
@Wizael
I’ll take a look. I usually play and mod the stable version. I heard there’s a blood elixir too.
Wizael 11 月 27 日 下午 4:00 
@Omega
Great mod! The new nightly version changed the way blood is saved on characters. Previously, each NPC pulls from a predefined pool of meals that always has the same effect even when the same meal is on different NPCs. Now, each NPC has a unique meal effect, and the way blood UIDs is stored changed to be unique to said NPC.

Is there any way to update the mod so that the blood whip works again in the new nightly versions? Since the nightly versions will be coming to stale soon
chewer 11 月 24 日 上午 7:10 
@Omega
Thanks! That makes sense. Thematically this could be like a "half-vampire" who has some but not all of the full-vampire's powers and limits.
Omega  [作者] 11 月 24 日 上午 6:28 
@chewer
That sounds like a good idea. I know in the nightly build the dev noa is still making balance changes, so I'm trying not to add or make big changes. Right now, weak to sunlight variable just burns you. I turn off that variable to keeps things simple. Once he's done making all the vampire updates, I might expand this mod to do more things.
chewer 11 月 24 日 上午 6:18 
Thank you!
Would it make sense to have a middle option between "ignite in sunlight" and "ignore sunlight altogether?" You know, something like "be slightly weaker during sunlight" ... maybe have life and mana reduced by something like 33% or whatever. What do you think?