全面战争:战锤3

全面战争:战锤3

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SFO & Sigmar's Heirs Compatability Patch Ven Fix 6.X.X
   
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graphical
标签: mod
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11 月 9 日 下午 3:51
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SFO & Sigmar's Heirs Compatability Patch Ven Fix 6.X.X

描述
Hi guys, I love the empire and Xoudads mod and also SFO. Wanted to fix some stuff on Venator's submod while he's away and I'm sure he'll come back and takeover the submod again as I don't do this often.

IMPORTANT:

To clarify i just fixed some stuff he had mentioned:
Fixed Carroburg animations
Still duplicates of altdorf company of honor and carroburg (not sure yet how i go about deactivating one or the other)
Correct passive abilities applied to SH units (LET ME KNOW WHO I MISSED)
Karl Franz has correct mass now.
Altdorf Company of honor has identical stats to the SFO one. I prefer SH's cause of the cute baby griffon!

From original submod:

BEHOLD! BY SIGMAR, YES!

With the blessing of CountCristo, two days of struggle and the assistance of Chop Chop and Casualfield over on the Da Modding Den Discord, I have managed to update this Patch to the latest version of both Sigmar's Heirs and SFO.

Balance:
This was my first foray into modding so expect some balance issues.

Known Issues:
Altdorf Company of Honor duplicated between the twos mods - will need to have SH override the SFO variant
Altdorf Company of Honor not balanced for SFO and in wrong building position.
Duplicate unit - Carroburg Greatsword in Carroburg and as ROR - will need to remove one
Carroburg ROR using wrong model causing issue with weapon on back
Unique traits for provincial recruitment units


Compatabilty:
Check original mod should be similar if not identical.

Credits:
@xoudad for the original Sigmar's Heirs mod
@Countcristo who's work I have been so graciously been given
@Chopchop for their assistance throughout
8 条留言
Yaki 11 月 18 日 上午 3:01 
@Lickher_ish cool!! really thx
Lickher_ish  [作者] 11 月 17 日 下午 3:30 
@yaki I might have a solution actually. And it would require a 2nd mod. Stay tuned.
Yaki 11 月 17 日 下午 1:13 
Impossible to recruit nuln ironsides and longrifles, even after building to lvl 3 it tells me 0/0 you have already recruited the max. The same happens for demigriffons. Does anyone have the same problem? thx.
Lickher_ish  [作者] 11 月 15 日 下午 10:30 
@razerchain i dont think sigmars heirs touches hochland longrifles and nuln ironsides
Lickher_ish  [作者] 11 月 15 日 下午 10:30 
Anyone using this, would you prefer to use sigmar heirs lite by chopchop to streamline buildings as well as take care of compatiblity for mods like guns of the empire?
RazorChain 11 月 12 日 下午 1:39 
oh and you need to add unit caps for Hochland Longrifles and Nuln Ironsides to the Gunnery School
RazorChain 11 月 12 日 上午 11:15 
Thanks for keeping the mod alive. It is much appreciated
Lickher_ish  [作者] 11 月 9 日 下午 9:22 
Also for those of you subscribed, please let me know if you feel like something else should be balanced. whether something is too powerful or too weak