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There's also a lot of hidden quest triggers than only fire when Henry waits several in-game days or a week. For instance, when hunting Goastskin, if you visit the Tavern and speak to Chenyek, but do not go looking for Goatskin, wait about a week, and then you'll get a new quest to visit Katherine and ask her advice. This opens up new dialogue and decisions, so - it'd be cool if these long time frames could be shortened so more players would get to experience new dialogue and alternative quest objectives.