Garry's Mod

Garry's Mod

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[UParkour]mtbNTB's thirdperson Animation
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素材类型: 插件
插件类型: 工具
插件标签: 快乐, 角色扮演, 写实
文件大小
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更新日期
206.620 KB
11 月 8 日 上午 1:08
11 月 12 日 下午 12:17
2 项改动说明 ( 查看 )

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[UParkour]mtbNTB's thirdperson Animation

在 余智博 的 1 个合集中
UParkour
8 件物品
描述
动作作者:mtbNTB
动作来源:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3352799286

我从这里获取的跑酷的动作并添加到Ultimate Parkour中

这是一个耻辱跑酷的第三人称动作包

从菜单开始 -> options -> Ultimate Parkour -> 动作管理 -> 然后双击打开就可以选择了

常见问题

1.摄像头问题
它可能与其他相机插件冲
进入Options --> UParkour --> 动作管理器 --> 双击 --> 改为抖动兼容,
由于版权问题,我不能在抖动兼容中直接设置第三人动作,你需要创建自定义特效,然后在自定义特效中手动
输入第三人称的动画名称

2.没有动画
检查是否选了特效是否选择了"单人游戏-WOS-mtbNTB",如果选了自定义则需要重新链接

贡献者
余智博---钱
白狼---代码
mtbNTB---动画(我无法通过他的好友验证,因此无法添加贡献者)
57 条留言
Gameboi27 3 小时以前 
i tryed to unistal and reinstal it to fix the cmera now the thigns not working at all please fix this.
Admiral_Noi 23 小时以前 
@余智博 The person who uploaded Dishonoured parkour reanimated has thirdperson animations working in multiplayer, you should try to get in touch with them.
余智博  [作者] 11 月 15 日 上午 2:45 
@=ScarletSika=
only singleplayer, i dont how to do multi
余智博  [作者] 11 月 15 日 上午 2:44 
@Mint Green
之前测过可以,没调好
Mint Green 11 月 14 日 下午 8:14 
和XDE第三人称冲突,调了半天也没办法,我想知道是完全冲突还是我没调好:steamfacepalm:
creeperbionicle 11 月 14 日 上午 10:22 
⠑⡄⠀⠀⠀⠀⠀⠀ ⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀Help
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆Shrek
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆Take
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆Over
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿Steam
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉Copy
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇And
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇Paste
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇DO IT.
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿}

Tv head Things
Juhopi[FIN] 11 月 13 日 下午 12:09 
@Renz, thank you so much for the tip! That also fixes issues with third-person addons.
=ScarletSika= 11 月 13 日 上午 11:38 
Are the animations supposed to be visible to other players in multiplayer?
So far I haven't been able to see them on other players but I'm not sure if that's because of an addon conflict or not
Renz 11 月 12 日 下午 11:45 
if you’re using gm++ and get fov issues with this addon:

1-go to "uParkour" in options.

2-open action manager, double-click the action causing fov issues (mine was: "DParkour.Low climb").

3-in the animation list, pick "SinglePlayer-WOS-mtbNTB" (not "VManip-mtbNTB", that’s first-person)

4-click mbntb -> custom, a "Custom" entry should appear at the top

5-open "Custom" and uncheck "(UParkour)ViewPunch" — that’s what overrides your fov with gm++ or other fov addons.

note: disabling viewpunch makes the camera stop moving with the action (less immersive), but it removes the fov twitch.
sorry for the long post, just wanted nobody to get lost.
this isn’t a bug report, just a compatibility tip :steamthumbsup:
余智博  [作者] 11 月 12 日 下午 4:45 
@Potato PC[TW]
bro, it's all good. It's not a big deal. all updates are necessary for better progress.
programmer can only try his best to avoid causing disruptions.