致命解药

致命解药

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鬼城(Ghost City)
   
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11 月 6 日 下午 5:40
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鬼城(Ghost City)

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10 条留言
Geraldb78 11 月 12 日 下午 7:07 
Hey the doors don't work. I just ran around the buildings for 30 min realizing doors don't open and just looking away spawns 8 zombies in the direction I turn away from.
pangcc 11 月 10 日 下午 11:26 
鬼城终于能玩了吗?等了好久了,哈哈!
akirakar99 11 月 9 日 上午 10:28 
Made a playthrough with this map in 4k and the load in looks like my PC is about to melt. Also sections of the map somehow destroys my performance as if its loading the entire Chat GPT or something.

While yes is very true there are areas you will clip through or get soft lock but once you figure out where you have to go those areas are pretty safe so far. The areas you have to go through to find blue doors are pretty linear with occasional fake doors that will loop you back on the street.

https://youtu.be/YWXyLHKGwWo
kou-khang 11 月 9 日 上午 10:07 
map needs some serious fixing and balancing. got stuck twice and the only way to fix this is to restart the level. spawns could also be better from items to enemies. majority of my runs, I had loads of ammunition for every weapon but no guns, just melee weapons. my last run, i had found the starting pistol, loads of ammo for every gun and no melee. every once in a while you randomly get ganged up by a mob, even early in the game. the map has potential to be great and I hope the mod author continues to work on this.
锦钰 11 月 8 日 上午 7:10 
上楼梯卡死+1
Super Blob 11 月 8 日 上午 3:30 
As usual, needs fixing and tuning. I don't really get why you love jacking up spawn rates, its just not fun at all. When you turn around sometimes in certain rooms, the map goes really black, which can be a run killer, since all the spawns are so jacked up that one room with full line of sight gets packed immediately. Not sure why there's so much emphasis on toxin grenades for this kind of map, since you need them desperately due to the jacked up spawn. Whats the point of the revive point at certain area if you end up getting hard locked anyway. At least put a respawn point at where the blue door teleports you to, since blue doors are a one time use only.
TsuKoi 11 月 7 日 下午 8:42 
上個樓梯都卡死了
vassax0806 11 月 7 日 上午 6:36 
Очередная "покрытая мраком" карта. Без фонарика ничего не видно. Сделайте переключение день\ночь, как это сделано на карте Cursed West. Исследовать карту и искать выход в темноте желания нет. С монстров боеприпасы не падают, только иногда деньги.
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Another "darkened" map. You can't see anything without a flashlight. Make the day/night switch as it is done on the Cursed West map. There is no desire to explore the map and look for a way out in the dark. No ammo drops from monsters, only sometimes money.
豆瓣酱な 11 月 7 日 上午 1:20 
在某个大房间的墙面缺少碰撞判断,丧尸和玩家可以单向穿过。
UNGOWA 11 月 6 日 下午 10:40 
Cant open doors.