Europa Universalis V

Europa Universalis V

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Xorme - GFX - Flatwater - Tweaks
   
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11 月 4 日 下午 11:32
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Xorme - GFX - Flatwater - Tweaks

在 xorme 的 1 个合集中
Xorme - EU5 Mods
7 件物品
描述

Mod: Xorme - GFX - Flatwater - Tweaks/FX
Discord Link [discord.gg]
Patreon Link[www.patreon.com]
Website[xorme.xyz]
My Mods

Xorme - GFX - Flatwater - Tweaks
This mod changes the flatmap color of the water. What is cooler and more important, it contains a single small file that anyone can adjust, as the heavy lifting is done by my other mod Xorme - GFX - Map/FX. You can copy the file template and create your own color variants as mods or edit this one. It would be nice if you use my original base "Xorme - GFX - Map/FX" as a requirement for your mods, no need tho.



This mod must be after Xorme - GFX - Map/FX in mod order; the rest does not matter.
Mod Order:

Order:
Name:
0
Any Mod here
1
Xorme - GFX - Map/FX
2
Xorme - GFX - Flatwater - Tweaks
3
Any Mod here

Purpose:
The goal of the mod is to keep the original visual aesthetics of the game while improving the overall visual fidelity and clarity.

This mod is fully compatible with any other mod and Ironman mode.


If you are enjoying the mod and feel like helping me out, you can become a patron Patreon Link[www.patreon.com] or support me via PayPal[www.paypal.com]
5 条留言
Savvy 7 小时以前 
Your mods are awesome! The textures really improve the game (couldn't stand the vanilla unnatural desert textures lol). It all blends so much more naturally with your mods.

Just 2 things I noticed, with "dark water" it leaves remnants of light blue along the coasts, like an artifact of the lighter water.

There is also a subtle texture on the zoomed out paper map that seems to disappear (not sure if this is intentional though), it might be from the Map/FX or Dark Water mod, couldn't really tell. When I only have the texture mod activated, the nice paper map texture comes back.
blazeknave 11 月 8 日 下午 8:52 
"You can copy the file template and create your own color variants as mods or edit this one. It would be nice if you use my original base "Xorme - GFX - Map/FX" as a requirement for your mods, no need tho." - you are a good netizen
xorme  [作者] 11 月 5 日 下午 1:30 
Will work on it yes, also thx for the info about the defines will add it soon.
Anelle 11 月 5 日 上午 8:04 
Thank you for your mods! Now ground textures, especially of mountains and hills look good!
Do you know how to improve also snow texture?

Another irritating thing is, the same issue as in Victoria 3 - flickering of textures and trees. You have to increase:

NCamera = {
FOV = 60 # Field-of-View
ZNEAR = 1

to at least ZNEAR = 10 in 00_gfx file.
DanielAir 11 月 5 日 上午 4:36 
Awesome!