Half-Life 2

Half-Life 2

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Fixed Level Geometry (Vanilla++)
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type: assets
contains: maps, materials
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21.351 MB
11 月 2 日 上午 8:53
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Fixed Level Geometry (Vanilla++)

描述
Metrocop uploads a vanilla mod instead of a beta mod. What type of timeline is this?

This adds detail to the absolute abomination of map geometry in d3_c17_12. I made it look like a run-down rebel occupied Combine Base. I'm very surprised nobody has made a mod like this before me.

Sorry for the ♥♥♥♥♥♥ screenshot quality, its just steam compression.


Enjoy!


[discord.gg]
47 条留言
Piggo5 11 月 16 日 下午 1:07 
Pretty cool pretty cool
I <3 Identity Theft 11 月 13 日 上午 3:13 
Idea wise it's better than what's in retail but the execution is pretty bad, the console next to the unifitting metrocop uniform attached isn't on the ground like every other console and I think the room could've used more of the Combine blue-gray walls
marcos.a.feijo 11 月 12 日 下午 6:30 
exactly, soo looks nice 👍
andreakutzke0207 11 月 9 日 上午 5:52 
looks nice 👍
Reggie Xaivior Castor 11 月 8 日 下午 9:40 
Guys someone made a complete one for this
marcos.a.feijo 11 月 8 日 下午 4:28 
he could make one Fixed Level Geometry (Vanilla++) in Anticitizen One, Would be Cool.
Dr. Scondon Breenman From HL3 11 月 8 日 上午 9:11 
why
Lapa_20 11 月 8 日 上午 3:07 
TheDesertRoad is right you should if you're able to edit other maps because of some of them just fell unifnished and half-baked (i think that means the same thing)
Reggie Xaivior Castor 11 月 8 日 上午 1:40 
Considering what desert said is true
TheDesertRoad 11 月 7 日 下午 10:58 
you should make this for the rest of the uprising chapters, because there are areas that look AWFUL and empty