Team Fortress 2: Gold Rush

Team Fortress 2: Gold Rush

评价数不足
Wacky Races 2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
23.154 MB
10 月 31 日 下午 1:22
1 项改动说明 ( 查看 )

订阅以下载
Wacky Races 2

描述
wacky_races_v2
Designed by DIODIO (Natto, Hima, Dertend2000) and published on August 6, 2008.
Sources:
Contact information:

Description from GameBanana[gamebanana.com]
This map is a race game unlike a conventional rule.

I run red, a blue trailer, and it is a race going around the goal earlier than an enemy. A flag wins by default at 3 points 1 point forward when I bring a car to the neighborhood of goal when I take it to a goal line because I appear.

While a car runs, respwn becomes it in a car. Speed rises when I attack a steering wheel. Speed declines when I attack the front engine of the car of the enemy. When it is attacked the internal driver's seat of the car, I largely do speed down. It is to attack the car of the enemy earlier than an enemy to arrive at the goal. I think that speed to catch up with is easy to be fast for an infighting.

There are the bascule bridge which cannot pass unless I switch it on on the way or the gate which cannot advance unless I break it. When the difference of the enemy is big, a door is open and gets possible to shoot a cannon.

There are some differences by a blue team and the red team, but does not do the measures now. Because the reason is because it is easy to drive fast a case to run after from behind. I made it the balance that I came close as much as possible, and could fight.

There may be still malfunction in what think to be a few map so far,; but feedback thanking you in advance. In addition, I do not understand English. Therefore I think that there is the strange place because I use translation software.

Changes
  • 8/6 wacky_races_v2
    Most of the changes have been made to make the map more balanced and more enjoyable for everyone playing.
    • Added respawn rooms. Up until now players spawned in a random spot on or inside the trucks, but now they spawn in spawn rooms and can use teleporters decide which area of the truck to teleport to (indicated by images).
    • Changed the strength/hitpoints of the final gate to 1.5 times that of v1.
    • If a truck is hit by the cannon, it will be reduced to it's minimum speed for 7-12 seconds. It will not speed up during this time even if a driver is present in the driver's seat.
    • Made the background music selectable. Shooting the blue boxes above the starting line will show the song titles and change the selected background music.
    • Fixed a number of other bugs.
  • 5/25 I updated a map.
    1. A car changed
      • I installed a step in the car.
      • I set up a dispenser function in the cart of GOLDRUSH.
      • Some speed become slow when they shoot a tire.
      • The speed becomes a little slower when I shoot an engine.
      • I made the acceleration of the car early.
    2. The last door was red, blue separate doors, but became 1.
    3. I made a cannon.
    4. I installed a passage in the highway part.
  • 4/12
    I revised it newly.
    • It solved the problem that a server crashed.
    • One lap is a goal when I do it. It was not a CTF method. If one's car arrives at a goal line, it is victory.
    • I attached a decoration to the map in various ways.
    • The first obstacle did not operate unless a car came near.
    • When a car approaches, the second gate comes to close and can destroy it from there.
I went ahead and cannot remove an obstacle and revised that I was advantageous if I knew a map.

Japanese description from Natto․Studio-Web․net[web.archive.org]
新しいタイプのルールのマップです。2台の車に乗り込み相手より早くゴールするレースゲーム。車は運転席に乗るとスピードアップ。 コースは自動で走ります。前方のエンジンに被弾すると少しスピードが落ちます。車のドライバー席に被弾すると 一気に速度が落ちます。障害物やゲートなどいろいろなコースがあり、それをかいくぐりゴールを目指せ。 GOLDRUSHのようなエスコートマップのレースバージョンとお考え下さい。相手を如何に邪魔するかが楽しいマップです。
  • V2bバージョンをリリースしました。
    • リスポンルームが追加され、車のどこに移動するか選択できるようにしました。
    • 音楽が4曲になりセットアップ時にある上のボタンを撃つと変更できるようになりました。
    • 最後のゲートの耐久が2倍になりました。
    • 全体的なライティングの追加
    • その他バグの修正
  • V1バージョンをリリースしました。
    • V1では車の形が変わりました。GLのディスペンサー機能が付いています。
    • ゲートなどの障害物が多少変わりました。(赤青別ゲートから共有ゲートに)
    • 迫撃砲が追加されました。
    • v1bでは少しスピードが落ちすぎていたのでv1で速度の増加率を倍増しました。
2 条留言
Kamen Rider Illusion 11 月 23 日 下午 4:25 
https://www.youtube.com/watch?v=Q16Kx9-Ys2s Still one of the best tracks that TF2 ever introduced me to.
If someone ever makes a new version, it's gotta have F.K's SUPER HERO from SHAKE III
G.I. Robot Antifa (They/Them) 11 月 23 日 上午 10:39 
Never ride the omori bus