Peaks of Yore

Peaks of Yore

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Pyramid
   
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1.166 MB
10 月 29 日 上午 8:45
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Pyramid

描述
Explore the ancient pyramid, find hidden supplies and reach to the top of this forsaken tomb.

(This is my first ever map in any game im not experienced in mapmaking but a lot of effort was put into it so i hope you will like it!)
4 条留言
Callum 11 月 10 日 上午 7:07 
A very fun climb. I liked the setting, the statue at the start, and the structure of the level. It was interesting incorporating a swing with a headhitter to avoid near the start. The lightning at the end was a funny touch too.

I would love to see another pyramid level that's much bigger.

An idea touched on that I would like to see expanded is the use of ropes as big shortcuts. Due to the structure of the level, the ropes can provide a long-lasting shortcut between floors of the pyramid. This is a really cool idea imo, I like the idea of hiding the ropes behind challenging boulders that give you the option to unlock a shortcut back. Perhaps also restricting the rope placement to only certain areas to really tailor the shortcuts.

Just some ideas for a sequel

Great work for a first level! :praisesun:
Rivss  [作者] 11 月 4 日 下午 11:22 
Thanks for the feedback! Personally I didn't found it too hard since I took a bit of the inspiration from Stougr Boulder in the DLC (but I did a lot of playtesting so maybe I had too much practice lol). When it comes to approaching this boulder I would recommend going as low as you can, grab the volume then wait for the character to almost set down and then launch yourself into left most crack (coffee from the creature's beak at the start could help). Also I've added the branch to work as a hidden checkpoint since it doesn't go exactly to original position it's possible to catch it from the ground if you do the hand spamming technique thingy that slightly propel you. It's also possible to catch the holds from the ground with a bit of experimentation and timing (just made it hard enough so it would discourage rather than completely stop people).
Duhad 11 月 4 日 上午 1:33 
Its a super fun idea and I love the build, though I find starting a climb with a pretty unforgiving volume into a crack is a little brutal. Given its not an easy climb over all, making every attempt start with a pretty tricky mount is a little discouraging.
Rivss  [作者] 10 月 29 日 上午 10:36 
If you really struggle with FPS, after first boulder game frames gets a lot better, only the beginning is really resource intensive i might optimize it in the future. :SBpenguin: