Crusader Kings III

Crusader Kings III

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Oriental Empires Lite
   
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57.057 MB
10 月 29 日 上午 8:31
11 月 15 日 下午 9:23
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Oriental Empires Lite

描述
1.18 core mechanic of Orieantal Empires Mod

Tutorial and Introduction


Features
-Compatible with All Under Heaven
-Miaohao & Nianhao & Shihao System
-New Legends for Asia, New Epidemic Flavoration for Chinese Language
-Ariticats for Asia
-New Chinese Dynasty Cycle
-Play as Rebels and Warlords, or a Chinese Bureaucract family
-Bureaucracy & Legions & more New vassal Contracts
-Bureaucracy Leveled Traits
-Special Cultural Innovations & Asian Man at Arms
-More Councillors & Interactions among Eunuch, Secretary,Royal and Outer Cabinet
-Peasant Rebellions, Summon to Surrender, Betray to Enemy
-Tribute System, New types of Suzerains

To be release:
- Chinese Real Historical Characters
- Cultures & Religions Improvement
- More Bookmarks before Tang
- Maps & Titles Reworks

Credit
Map item basing on Miller Projection map MOD, and have a dejure map cooperation with Rajas of Indochina (Rajas of Asia for Now).
Asian ethnics and clothes are from Chinese Clothes & Headgear MOD, by @朔 's permission.
@炎美 @IU @牧马滹沱 @TaMa @洛水舞轻影 contribute to new clothes and ethnic models.
Court Scene and some clothes are made by the authors of 变身大明 MOD.
Chinese History Data are mostly made by @Warial, the author of Wudai Tongzhi MOD.
Some History Data in Early Era are from The Fallen Eagle MOD and R.I.C.E. MOD, by development team's permission.
Japanese history data during game period are from NMIH MOD, by Chatnoir17's and the NMIH development team's permission.
Most of Japanese clothes and Court Scene contents are used by the author @AJ's and Shogunate Mod Team's permission.
Japanese icon, religion,culture data are from Shogunate MOD, FUN and his team.
Southeast Asia map and data are from Rajas of Indochina and Majapahit Mod Jam Mod in cooperation.
Turkish and Persian history data are from SWMH MOD and More Bookmarks + with lots of modifiers.
Some traits, events, and localization are from 唐宋的悠思 MOD.
New Tributary System draw lessons from Design of Typical's Tributaries Framwork.
Illustration from different painters, which are noted in the MOD files.
These content cannot be used for commercial purposes without the permission of the original author.

Official Companion-Mods
Celestial & Illusion Flavor

Eatern Etiquette(OE)

MAA & Traditions Expansion

More Colored Emblems


Compatibility
HMI Compatibility Patch

EPE Compatibility Patch

CFP Compatibility Patch

RICE Compatibility Patch

MHG Compatibility Patch



Compatibility with EPE + CFP are not sure still, please read description of each Compatibility Patch.
ATTENTION: Any mod which has changed the map, clothes, cultures, religions,or buildings and GUI, may has problem in compatibility.

Vision
This is a mod in order to simulate the whole history from Atlantic to Pacific, so rather than the Chinese Empire or Celes/Sini/Cathay. We'd like to add more history for more realms, and are willing to cooperate with modders from every country.Just like the amazing thing that, almost all the Asian history files are made by our talented Polish friend.
Github Project
[github.com]

Donate this Project
[ifdian.net]

More information about development, cooperation, localization, and Q&A , please join our
Discord
[discord.gg]
46 条留言
XelaM 11 月 26 日 上午 8:49 
there is a decent amount of the mod that is untranslated from what I remember
Ethan 11 月 26 日 上午 7:14 
河西在并入大唐后,没中文显示只显示参数名
chihime 11 月 16 日 下午 2:14 
I've noticed some stray code when right clicking character profile. There's a stray closing bracket "}" that shows up in debug (highlighted in image here: https://imgur.com/a/0HiFfho) . Not sure where it's coming from unfortunately.

There's also an option within Activities that shows up as "oe_limit_laamps_decision" (also highlighted in the aforementioned linked image). That part is likely missing the localisation for the text there. I believe it still worked as intended but I'd recommend more testing to be sure since I haven't used the mod previously.

This should also hold true for the full version of the mod.

@XelaM there is English localisation included.
XelaM 11 月 15 日 下午 5:52 
Is there an english mod?
whitereunion 11 月 8 日 下午 7:51 
mod自己的统一事件和宣称天命有冲突,主要是ai能绕过天命获得霸权头衔触发事件,以此方式统一的王朝不会进入王朝兴衰局势
SekiMiko 11 月 8 日 下午 1:31 
继承人的称号都变成亲王了,哪怕他是皇帝之子还是观察使之子都是亲王xxx
北鎮撫司鎮撫使 11 月 6 日 上午 4:19 
@冷影 第一个 Oriental Empires Lite 俗称为“东方王朝机制包”,不包含地图、服装、文化、宗教、兵种、历史人物和头衔改动(是的,你想说这样东方王朝就没了?),包括东方王朝工坊首页介绍的所有机制: 国号年号庙号谥号、改朝换代机制、流官机制、经典律令制及其契约、胡里只和军镇制、决议、特质、动态战争、招降纳叛、塞上风云斗争、姓名显示优化、地名优化、尊号、册封、追封、退位、养子、更多朝贡类型等……由于不涉及东方王朝地图头衔和服装,其兼容性也是最好的,之后的更新也面向最大化兼容,即便没有溥天之下dlc它也可以保证律令制流官的运行。
RakouCN 11 月 6 日 上午 2:19 
玩了两个人物,我发现原版和MOD都没能模拟867年的藩镇割据,各地藩镇还是老老实实听皇帝的话,节度使都还是流官制啊?
Edwards 11 月 6 日 上午 1:23 
作者您好,非常感谢您制作的一系列优秀模组
我在使用Oriental Empires Lite过程中发现一个与“骑士称谓”相关的小问题,想反馈给您:
启用本模组后,游戏内所有文化的“骑士”称谓均显示为“武将”,而不是各文化原本应有的专属称谓(例如阿拉伯文化应为“法里斯”,蒙古文化应为“把阿秃儿”等)。
禁用该模组后,并使用原版 + 汉化包,骑士称谓恢复正常。
由此推测,模组在修改文化或称谓体系时,可能将原本由文化控制的骑士称谓字段覆盖或替换为了统一“武将”。
Yagami, Zero 11 月 5 日 下午 6:07 
貌似和CBO美化冲突,进不了游戏TAT