Total War: WARHAMMER III

Total War: WARHAMMER III

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Cataph's TEB x Red's Estalia Overhaul - Compatibility RePatch v2
   
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27. okt. kl. 11:43
28. okt. kl. 1:50
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Abonner for at downloade
Cataph's TEB x Red's Estalia Overhaul - Compatibility RePatch v2

Beskrivelse
Cataph's mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2927296206
Red's mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2918441414

This is the latest version of the compatibility (re)patch, which hopefully will work 100% as intended.
As always, please let me know if all the features are working for you.

I still based it on the original Compatibility Patch found on the following link, but hopefully changed the right database entries to fix both the crash issue with the original patch and the overlapping issues with my first (re)patch:

Original patch: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2984865664
My previous (re)patch: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3468446721

Note: I did not overwrite or updated on my previous repatch because, in all honesty, I do not fully remember what I changed on the previous version, other than the fact that I had deleted some entries which is probably what broke some of the mechanics within the mods.
This version has no deleted entries, as I only changed the references that mismatched and that fixed the crash.
15 kommentarer
RedDragon0908 29. nov. kl. 5:16 
Hello everyone,
@Ziro for the units you might want to check the military group belongings. My Eastalia version uses its own group. In that way the roster stays seperated no matter what. Thats why I have an Estalia roster and Cataph a TEB combined roster. You have to add my units to the group Cataph uses or vice versa.

In the end I encourage any modder who tries to merge these projects, but I'll not activeley support them in doing so.
Ziro  [ophavsmand] 19. nov. kl. 2:56 
@Overlord

Hey! You should probably load this after both Red's and Cataph's mods
Overlord 17. nov. kl. 11:11 
@Ziro, the Pandalorian
Hello and thank you for your efforts! Is there any specific load order necessary?
Lemonz 2. nov. kl. 18:05 
IIRC the original patch did not merge red skills or tech effects either, the red skills/tech from Cataph's mod affected Cataphs units and the red skills/techs from Red's mod affected Red's units, with zero crossover. I always thought was dumb. It was very much like playing two entirely separate rosters that were just sort of added to the same faction.
Henry Wei 2. nov. kl. 11:11 
Do I need to unsubscribe from the previous patch I already have, and then resubscribe to this patch? Or should I subscribe to both? Thank you very much.:steammocking:
Ziro  [ophavsmand] 1. nov. kl. 10:43 
@robosaurus_rex

I'll take a loot at it. That's probably because the red skill tree affects same-faction units and Red's units aren't being considered as same-faction. I'll hopefully be able to fix it soon
Artfactial 1. nov. kl. 10:02 
Oh, thank you so much!<3
Altria丿 31. okt. kl. 19:47 
Thanks man! Does it require a load order?
Goldberg 31. okt. kl. 2:32 
Thank you so much :)
robosaurus_rex 29. okt. kl. 12:18 
Thank you for the compatibility patch. I don't know if its intended, but the red skill tree perks do not affect Red's units.
For example Sticks and Stones weapon strength +3% does not affect Piqueros and Armor +3 to Rodeleros
I tried putting the patch above and below Red's Overhaul but it doesn't seem to change anything.