Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

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Noxx - Giant Hammer
   
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2.664 MB
10 月 27 日 上午 5:48
10 月 31 日 下午 4:13
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Noxx - Giant Hammer

描述
OC and commisioned By: Noxx
A hybrid outcast who was once sold into captivity. After escaping, he forged his own path as a blacksmith, mastering the craft through hardship and persistence. In time, he delved into golemancy and earth magic, weaving his arcane knowledge into his creations. His skill and power soon made him a renowned blacksmith—though fame came at a cost, as a bounty was placed on his head.

He can summon structures and uses moves that can move the opponent to confuse it or place it where you will.
Posess 2 stances, Giant Hammer (slower but more range and moves) and Stone guantlets which make you faster but have less range. You can change into guantlets with ironhide, instant cancel or burst and certain moves like super jump, super fall, supers etc... Will get you back on Giant Hammer

The Cage
A giant structure that acts as a platform, After some time it spawns defensive walls on each side, any player can stand on top of it. Noxx will gain a damage buff each 2 ticks he stays there BUT ALSO GAINS SADNESS. Summoning golems or projectiles will give sadness too if you are on it. You can Stomp it to divide it. the cage will release a giant saw and the walls will turn into offensive golems.

h and H
(these are symbols, but I'll just call them like this to explain):
h just tells you about the damage increase, when you have more than 40% max damage increase you'll have an effect play on you.
H tells you about the defense increase, same as h.
You can gain damage increase with The Cage and can gain defense increase with Ironhide.
Cannon Fusion will temporally increase both but empty them after the move.

Remember to like if you enyoyed!
10 条留言
lobotomised alcoholic 1 小时以前 
he's old
LuiXee  [作者] 3 小时以前 
Done
LuiXee  [作者] 4 小时以前 
Also, About move_directly, I'll fix it later. thx for telling me I thought it added a min velocity in the direction XD
LuiXee  [作者] 5 小时以前 
@Trinity with the first problem, the walk move is meant to go through the wall, about the high iasa, I kind of lowered them but they may still be too high xd
and about damage he used to have a lot more but after some suggestions I lowered it.
And finally Iron pull can be useful after using certain moves like the bomb one, but I tried to make It not super strong cause, moving your opponent for free can be anoying to opponents.
Trinity 7 小时以前 
Current Problems(?) pt 2

- His damage seems to be quite low. Partially due to comically high iasa on some tools, partially because his damage is either average or below average

- Away when grounded is infinite hitstun.

- Away beats grab, which could get annoying. Doesn't change much on paper though.

- Iron Pull is just... kinda bad. Your only melee followup is f7, so the only thing you can really do off it in most situations is instant cancel > f4. If the opponent does DI up on Away, I guess you can cheese the timer with Iron Pull
Trinity 7 小时以前 
Current problems(?) pt 1
- If close enough to a wall with no prior momentum, Noxx can just walk into the platform from The Cage and have a barrier to just do whatever in provided the opponent doesnt have any projectiles that dont just phase through it. The opponent can do this as well if they use specific characters (For the nerds: Noxx uses move_directly() instead of set_vel() which is normally a non-issue, but this isn't a normal case)

- Comically high iasa on all of his buttons. Most of his buttons are such high iasa that whatever neutral he might have just no longer exists. It makes the walls less of a tool to help control space and more of a way for Noxx to just turtle away.
H^nT3R17 10 月 27 日 下午 5:51 
*insert ban hammer sound*
Pandora 10 月 27 日 下午 3:18 
I'm so hammered!
SumiYokai 10 月 27 日 下午 12:29 
Ah, so you wanna get serious, do ya...?
Then tell me first, can you hear it?
Can you hear its song, singing from the deep...?
That... is the ringing...
... of the Hammer of Justice!
Xzard2 10 月 27 日 上午 6:38 
Its Hammer Time