潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

236 个评价
Modular Assault Rifle FN SCAR
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更新日期
721.781 MB
10 月 25 日 上午 10:23
12 月 1 日 下午 9:07
85 项改动说明 ( 查看 )

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Modular Assault Rifle FN SCAR

描述
This mod brings FN SCAR into the zone, with black and FDE variants, both variants can be bought from Tier 4 traders or be obtained as a mission reward of side mission Black Sheep, the mod is still in early stages of development.
Known issues:
Issue
Details / Workaround
FN GL40 doesn't have appropriate install and reload animation
For example, when GL is attached but not in use, main gun's reload would clip through the GL. Needs time to fix.
Scar Missing Stock Model
Either get a new one by console or find any Ward affiliated mechanics to upgrade to ACR stock, or wait for traders to restock/start a new run if you don't want to use console.
Weapon seems abnormally shiny/oily
Problem is because of GSC Custom Unreal Engine AKA HOC5.1. This might be fixed if the game updates its engine to UE5.5.4.
Weapon doesn't have customized sound effects
There won't be any new sound effects until GSC publishes accessible Wwise sound effect banks.

My locale files which contained Ukraine, Russian and Simplified Chinese/English will definitely cause conflict with other files that also modifies localization, if you didnt use them then it will not cause a conflict.
https://drive.google.com/file/d/1thPIUm22eR04DBSABs21y0Womg_8s6VO/view?usp=sharing

Update: Now Ward mechanics and Harpy in Yaniv can upgrade all SCARs now, these are hand tested by me, if you cannot upgrade the guns from these mechanics, please check for mod conflict.
“Ward的大部分技师都可以升级Scar步枪,因为他们在整个特异区里拥有最多的技术和最好的资源.
同时车站的鹰身女妖也可以进行升级.”.

XCreateItemInInventoryByID GunScar_ST 0 1 1 | XCreateItemInInventoryByID GunScarl_ST 0 1 1 | XCreateItemInInventoryByID GunMk17_ST 0 1 1 | XCreateItemInInventoryByID GunMk16_ST 0 1 1 | XCreateItemInInventoryByID Peq15_Laser 0 1 1 | XCreateItemInInventoryByID FN_GLaunch_1 0 1 1 | XCreateItemInInventoryByID EN_Silen_sdn 0 1 1 |
Credits
Model
Author
SCAR-L/H
PsyTi
ACR Stock
Akinaro
FN GL40
Bulletcraft
Most Attachments
PsyTi



This mod is completely free, but If you like my work and consider them worthy of monetary support, feel free to use the links down below to buy me a coffee.
[buymeacoffee.com]
175 条留言
_JollyWolf_ 12 月 3 日 下午 12:10 
Muzzle on scar is misplaced for me. Any way to fix it?
scorikov 12 月 2 日 上午 10:20 
For me changes appeared only after I unsubscribed mod and subscribed again.
scorikov 12 月 2 日 上午 10:09 
"I feel stupid can't find how to get the light? or actived it?"
You need to upgrade you weapon with tactical laser. Then you will see attachment on your weapon.
The 7 pillars 12 月 2 日 上午 7:19 
I feel stupid :steammocking: can't find how to get the light? or actived it?
VTX  [作者] 12 月 2 日 上午 4:55 
I suggest you to attach/detach attachments using the backpack instead of the T button, it sucks.
VTX  [作者] 12 月 1 日 下午 9:09 
Adjusted flashlight's weird illumination effects when using it outdoor.
VTX  [作者] 12 月 1 日 下午 7:35 
战术手电拆了以后出现在背包可随装随用就是这次更新的目的,因为游戏没有任何开关战术装置的键位.
VTX  [作者] 12 月 1 日 下午 7:22 
而且你应该试着重新购买一把步枪以刷新配件状态这并不是bug只是游戏的配件有严格限制.
scorikov 12 月 1 日 上午 11:02 
And if light and laser both attached then detachment of laser tthrough "T" menu creates additional flashlight in inventory. And flashlight on rifle projects strange streaked cone instead of normal light. But if flashlight from inventory attached back, then everything goes back to normal.
VTX  [作者] 12 月 1 日 上午 9:57 
You can only get SCAR's suppressors through my HK417/G28 mod, because writing the same codes would cause a conflict.