Left 4 Dead 2

Left 4 Dead 2

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Barpocalypse Z
   
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内容描述词: 常见成人内容, 频繁出现暴力或血腥
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529.852 MB
10 月 21 日 下午 5:00
10 月 30 日 下午 3:34
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Barpocalypse Z

在 𒉭 AYE! 𒉭 的 1 个合集中
Barpocalypse Z - Complete
19 件物品
描述
The Survivors end up in New York after their run in with the Midnight Riders in Atlanta and Virgil in New Orleans.

Ellis, Coach, Nick, and Rochelle decide to make a quick stop at a Pizzeria. Suddenly, their next chapter in 'New York' unravels. Or so it goes...


Custom Campaign.

TL;DR - Intended for Expert, Run on "Local Server". You only need "Barpocalypse Z" to run the campaign. The attached mods are in reference to the Steam Workshop addons that appear in this campaign.

**It is intended to be difficult, but not impossible. If you get annoyed or frustrated easily, simply do not play this campaign.** (I don't recommend Realism. But if you are looking for a challenge, go ahead.)

Full Gameplay on Expert : https://youtu.be/gczjR9qWGUs?si=3OCQr0xJgIeVBzkJ

Full Gameplay on Expert Realism : https://youtu.be/Pskt7F9eByk?si=atV4C_dTyxMTt4ZR



"Barpocalypse Z" by AYE!/SK, Left 4 Dead 2 Custom Campaign.

Features:

- Billiards (Pool) Minigame. Shoot the cue ball. Recommended with the Pistol/Tec-9.
- Jukebox. Added a 'Rare' Song.
- New Tec-9 SMG Secondary Pistol, Tec-9 Model & Animations by Axeno, 苦黄瓜. Replaces SMG for Secondary SMG Pistol.
- Drivable Jimmy Gibbs Car, from "Drivable Vehicles" Mod by NF, Daroot Leafstorm, Roku. Steam Workshop.
- Buffed AWP & Scout for Expert Mode. AWP Model by ☆麻辣香锅☆, Spicy Hot Pot. Steam Workshop.
- Zweihander Sword. Random Drop. Rare Melee Weapon. Modified damage, +1 Decap. All Weapon Scripts by AYE!/SK.
- Whitaker's Cola (Optional Sidequest)
- New Tank Variant Model. The Green Flu's Mutated..
- "RE: Laser Room" (Run or Shoot?)
- Some abomination of "Sen's Fortress" from Dank Souls
- A Minigun with a Flamethrower.
- Custom Finale. Holdout at Burger Tank. Then it's quite the complicated escape. Ending with multiple Rescue Vehicles.
- "Sweet Tooth" from Twisted Metal appearance (or is that 'Whitaker'?)
- Louis holdin' it down on the .50 cal
- Survivor Dialogue & Interaction.
- Environmental Effects & Scenes. (Some are lethal; some deadly, some not so deadly)
- Panic Room (100% Non-Lethal!)


**Recommended to use L4B, some areas may require teamwork**

**Custom Content featured, mods may conflict**

**Note that you must host on a "Local Server" to enable Weapon Scripts**

**Map is intended for Normal - Expert; Realism is a challenge**

**This Campaign assumes you know basic L4D2 mechanics,
such as Firearm/Melee Priority, conserving resources, when to kill/leave a witch alone,
basic bhopping, and playing as a team.**


**Special Infected in this Campaign spawn at an increased rate in some areas. This is done to
"simulate" the respawn times of Special Infected like in "Versus"**


=============================================
===================Credits====================
=============================================

All Maps made by AYE!/SK using Hammer++ & Hammer (L4D2 Authoring Tools). Source Engine.

Original Map Content by Valve/Turtle Rock is referenced from, particularly,
- "No Mercy" - Apartments, Generator Room, Hospital
- "Hard Rain" - Environmental Fog & Rain, Burger Tank
- "The Parish" - Rescue Helicopter, F18 Jets, Jukebox
- "Dark Carnival" - Concert Finale VScript, "Infinite Onslaught" VScript

References to Original Characters, features dialogue from "Whitaker", "Virgil",
and "Military Rescue Pilot".

"Drivable Vehicles", "Jimmy Gibbs Car" by NF, Daroot Leafstorm, Roku. Steam Workshop.

"CSGO AWP Real Animations", "AWP" Model and Animations by Valve/Spicy Hot Pot/Twilight Sparkle. Steam Workshop.

"Intratec TEC-9 (SMG)" "SMG" Model, Animations, and Sounds by Axeno. Steam Workshop.

Soundtracks

"Il Vento D'oro" by Yugo Kanno from JOJO'S BIZARRE ADVENTURE-Golden Wind O.S.T vol.1
Overture

"Shrine of Amana" Soundscape from Dark Souls II:Scholar of the First Sin OST,
Original OST Credit - Milfanito by Motoi Sakuraba. FROMSOFTWARE.
Remastered in FL Studio. Ported in Audacity.

"500 Cigarettes" - The Orville, S2.E11, "Lasting Impressions"
Cigarette Machine. Audacity.

"Dragula (Si Non Oscillas, Noli Tintinnare Mix)" by Rob Zombie (Twisted Metal 4 OST). Audacity.

"Lost in Paradise feat. AKLO" by ALI, Jujutsu Kaisen ENDING 1. Audacity.

"Maui Wowie" by Kid Cudi. End Credits. Audacity.

Prefabs are referenced from L4D2 Authoring Tools.
"Cache Locker" Prefab - MrFunreal.
"CEDA Trailer" Prefab - GameBanana.

"Sweettooth" Model by Angel V Mendez from Sketchfab, Ported to Blender; Ported with Blender Sourceops. Compiled in Crowbar.

"Rat" Model by 'Street Rat' From Poly Haven, Ported to Blender; Ported with Blender Source Tools. Compiled in Crowbar.

"Zweihander" Weapon Model by Siesta from Sketchfab, Ported to Blender by AYE!/SK. Blender Source Tools. Compiled in Crowbar. Invisible v_animations.

"Red Muscle/Red Flu Variant" Texture from FilterForge. Edited by AYE!/SK in Blender, Ported by VTFEdit/Crowbar.

"Red Flu Tank" Model by AYE!/SK, Textured/Detailed in Blender, Ported with Blender Sourceops. Compiled in Crowbar. Uses Tank VScript by MrFunreal.

"TEC-9 Pistol Weapon Script" by AYE!/SK GCFScape, Original weapon script referred to made by Valve, "SMG" in Left 4 Dead 2

"AWP Weapon Script" by AYE!/SK GCFScape, Original weapon scripts referred to made by Valve, "AWP" in Left 4 Dead 2, Counter Strike: Source, and Counter Strike: GO

"Scout Weapon Script" by AYE!/SK GCFScape, Original "SCOUT" weapon script referred to made by Valve, in Left 4 Dead 2, Counter Strike: Source, and CS:GO

"Zweihander Weapon Script" by AYE!/SK. Modified damage. +1 Decap. Same hitboxes as baseball bat.


Creative Commons Attribution. Credit to Left 4 Dead 2, Valve, Hammer++, AYE!/SK and all creators.

sidenote: if any of the og creators for the featured content/workshop addons used in this campaign have an issue, please let me know. will adjust credits accordingly or remove if necessary.

"Non-Commercial: "anyone who owns the original Valve game can download and play the mod for free."
as outlined by Steamworks SDK > Uploading to Steam > Distributing Source Engine Games"

shoutout to the L4D2 valve developer community, found here: https://developer.valvesoftware.com/wiki/Left_4_Dead_2_Level_Creation

Hammer++ found here: https://developer.valvesoftware.com/wiki/Hammer%2B%2B

and the many content creators posting resources, tutorials, or guides, based on source sdk, l4d2 authoring tools, source engine, hammer or blender.
some of those being:

3kliksphilip
qdude
tophattwaffle
roflmahwafflz
mrfunreal
stub@
drykipper5937
bonj
code jockey
hisanimations
faebetutorials

=============================================
=================End Credits=================
=============================================

note: this is my first project release ever! from years of scrapped source sdk concepts,
gmod servers, cs:s minigames, and playing l4d1/l4d2 over the years, i present to you,



Barpocalypse Z


if you want to support me, you can subscribe to me on twitch, https://www.twitch.tv/trenchplayer
and youtube, https://www.youtube.com/@SkullKnight420/

please feel welcome to post any feedback, comments, whatever, just follow steam
community guidelines
, also if any bugs occur throughout the campaign, definitely let me know.
热门讨论 查看全部(1)
4
10 月 25 日 上午 6:51
置顶: Known Glitches/Bugs
𒉭 AYE! 𒉭
26 条留言
theoborje 11 月 16 日 上午 11:29 
the bots are so dumb
うつ 11 月 16 日 上午 5:07 
两个字狗屎
ThreeWithout 11 月 15 日 上午 5:03 
这是一个非常糟糕的地图,场景昏暗,手电灯光缺失,路线指引糟糕,有些地方没有空气墙导致我能穿透墙壁,很多地方像是通道但是阻拦你不能走,卡顿掉帧,跑车那里没有空气墙格挡会掉出地图
This is a very bad map, with dim scenes, missing flashlight lights, poor route guidance, some places without air walls that allow me to penetrate the walls, many places like passages that block you from walking, stuttering and frame dropping, and the lack of air walls in the sports car will cause the map to fall out
Cayni 11 月 8 日 下午 3:11 
This was an experience.
rec try this map twice, once for testing and second with a unsuspected friend.
bring popcorn,
the music tho.

10/10 would not play again.
No headphones 11 月 8 日 上午 7:20 
还行,就是bug有点多
doy 11 月 3 日 下午 5:06 
Designed for Expert? I doubt you even playtested this at all, let alone on Expert. Stupid ♥♥♥♥♥♥♥♥ witch and tank trolls that instakill you if you don't know about them, ♥♥♥♥♥♥ death traps guaranteed to kill bots and make you restart, and the first chapter has zero ammo. Not to mention the various issues with the actual build quality of the map, like how the map expects you to know that a fence that you walk into to cause them to part and open is the way forward???? nonsensical textures, nonstop invisible walls, bad navmesh that allows zombies to literally spawn right in your face, this weird insistence on automatically opening doors that barely function, and of course the classic "panic event randomly triggers as you walk through the map for no reason" garbage. And of course theres even more nonsense like increased common limit and specials respawning every few seconds. And to top it all off, my game crashed right as I escaped. 1/10, don't bother playing.
MyoRi_(묘리)♥ 11 月 3 日 上午 9:52 
The map itself is good and the concept is well-conceived, but horde is suck and annoying the 3 chapter gate..2/10 :steamfacepalm:
β¡ղɦʑ109 10 月 30 日 下午 8:53 
plz don't make map anymore 🙏
joemarshlljmp 10 月 30 日 下午 4:41 
Complete crap
Sorry!服务器已满,剩余1位 10 月 29 日 上午 6:05 
還真的很少看到game_ui 實體
It's really rare to see a game_ui entity.