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报告翻译问题









I think the melon soul boxes are potentially bugged and give you the same drop every time. My first run, they always gave a free perk as a drop, but on my second run they always gave a death machine as a drop.
As someone else said, the lil arnie glitch is present. This bug was very common in older custom maps, so I imagine a fix is out there.
Overall a super cool map, something I'll definitely come back to in the future.
4. When I got Lil Arnies out of the box, it took a weapon slot on the initial grab. Not sure if this was a one time bug. Also, not sure if this will happen when getting Monkey's. I was able to get another weapon right after and keep the Arnies.
5. Custom Weapons are always nice in custom maps. Don't be afraid to move some stuff out of the box and add different guns other than the base game weapons.
6. Custom perks too. These could fill in the void at the higher platforms. You may want to increase the perk limit for this though.
7. Maybe move the soul boxes to every other platform or ramp. I was confused when there was a gap between them and spent some time searching each level.
1. The extra perk system is a bit wonky. I thought that by shooting the posters I would be able to buy an extra perk, but that wasn't the case. I had to get the free perk drop from the soul boxes. If I got the free perk drop, but didn't have enough slots, I could not have another perk. Maybe allow for the extra perks to be bought with shooting the posters, and free perks to be obtained through the free perk drop.
2. I was able to stack up a bunch of points and didn't really have any problem moving up the tower while rinsing the box over and over (like 20-25 times) without caring about how much the next door cost. I think an increase to door prices at the bottom would help resolve this and give the player more pressure to think about where to spend points.