Europa Universalis IV

Europa Universalis IV

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United States Expanded
   
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2.358 MB
10 月 19 日 下午 7:44
10 月 24 日 上午 2:38
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United States Expanded

描述
I've been working on this for a few months on and off, but I think I'm ready to drop the first version of this mod!

Essentially the mod expands the content for playing the United States of America in EU4!

Start with an event pop up that lets you switch to playing the Colonial Nation, and through an event chain declare and fight for your Independence against whomever you started as!

Once you win the war, gain access to the new USA mission tree that let's you fullfill Manifest Destiny and build your nation into becoming a true Global Superpower!


New Features:

New Flavor Event Chain to become Independent

New Missions focused primarily on Manifest Destiny,modernizing military,economic growth, and a branching path to choose between Native Conversion or Tolerance.

Updated American Government types, starting with the Articles of Confederation and then through the Constitutional Convention form a new government with its own unique elections.

New Special Tier Reform unlockable only for the United States via Missions.

More Flavor Events and changed some American Dream DLC events to fire


As with all eu4 games DLC makes the game nice but the required ones are American Dream and Conquest of Paradise



Please let me know in the comments what can be tweaked or added!
7 条留言
EuropaArroyo333  [作者] 16 小时以前 
@Kaiserreich actually no you should not go to a future start date because you will not be able to get the Independence War event chain. Doing so would mean you would have to declare Independence the regular way.
EuropaArroyo333  [作者] 16 小时以前 
@Kaiserreich You can go either way, although with all eu4 games it's best to form the Thirteen Colonies yourself.

I guess I'll also mention I structured the events and such so that you don't neccesarily have to start as England, but anyone who makes a colony in East America. Although doing it as England would get you the best experience.
Kaiserreich 17 小时以前 
To be able to get this new content do you have to start as England and form the thirteen colonies yourself or can you start in a start date with the thirteen colonies already established and go from there?
EuropaArroyo333  [作者] 10 月 23 日 下午 9:47 
@Rodired The Congress of the Confederation should only be temporary. The Constitutional Convention should trigger within a few years of winning the war and thus changing to the Federal Presidential Republic
Rodired 10 月 23 日 下午 6:49 
can you get rid of the +20 minimum authonomy from the tier 1 government reform since that kinda makes it impossible to get the below 1 for the native mission
EuropaArroyo333  [作者] 10 月 23 日 下午 5:51 
@Shrike10011

The event chain will begin once you reach 50% liberty desire, where after you have to keep increasing it until you reach 90% where the war will begin.

As for the gaining churches thing, that is just a colonial nation thing it's always like that because the meantime is based on province not tag, so its far more likely to happen with more provinces owned.
Shrike10011 10 月 23 日 上午 11:25 
How long does it take for the event chain for independence to fire? I've been playing as the 13 Colonies for some time now but nothing's happening. Actually, that's not quite true; I got an incredibly frequent amount of popups for one specific event, "Their eyes are not here" (colonial_nation.191), which gives you the choice between gaining a church, some unrest reduction and papal influence, or unrest increase and some adm in one province. Perhaps there is a conflict going on that fires this event over and over, rather than the independence event chain...