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It can be understood as a health regeneration system similar to Call of Duty. However, the effect is weak when HP is below 75% and becomes stronger when HP is below 50%. After a character dies, they will no longer regenerate health.
The recovery multiplier is adjustable.
This mod was subscribed to from the Steam Workshop, and the file path is here:
\Steam\steamapps\workshop\content\3167020\3588758473
In Data.txt:
You can enter a float value (i.e., an integer or a decimal). Do not use negative numbers.
If you delete this file or enter invalid characters, a default multiplier of 1x will be used.
For example, if you enter 100, you will not die unless you are instantly killed by a boss.
by likefengzi