Crusader Kings III

Crusader Kings III

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Settle Nomadic Vassals
   
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Balance, Decisions, Gameplay
Compatible Version: 1.18 'Crane'
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432.463 KB
10 月 14 日 上午 3:38
12 月 14 日 上午 4:55
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Settle Nomadic Vassals

描述
# Settle Nomadic Vassals

## Overview
Tired of infinite casus belli spam by some lousy nomadic factions in your realm? This mod allows you to mass convert all of your nomadic holdings and vassals to fit your current government type without having to do everything manually.

## New with All under Heaven
Governments that use Treasury now use that instead of Gold for cost calculation.

## Features
- Time: This mod saves you potentially hours of repetitively revoking each individual nomadic vassal and feudalizing their holdings one by one
- Feudal Decision: Convert nomadic holdings to castles (500 gold each)
- Tribal Decision: Absorb nomadic holdings into your tribe (200 prestige + 100 gold each)
- Convert Government Decision: Converts landed nomads which already have castle holdings to your gov type for free
- Strategic Options: Convert all holdings at once, or choose strategic approaches (10 or 5 holdings)
- Smart Targeting: Duchies with the least amount of nomadic counties are targeted first to "cleanse" them one after another.
- Realm-wide Scope: Can affect ALL nomadic holdings and vassals
- Supports all Governments: Decisions work for all government types that can hold land other than nomads themselves. This means it would also work for modded republican or theocracy realms. Since tribal gov apparently does not get an option at all to convert nomads in vanilla(?) this mod would also open up for example Siberian tribal start a lot since you can now convert your nomadic neighbours.

## How It Works
1. The decision appears when you have nomadic or herder holdings in your realm
2. Choose your approach based on how many resources you have and how many holdings you want to convert at once
3. The converted holdings will now have a lvl 1 castle / tribal holding and the respective vassals have their government type changed to yours
4. Individual toast notifications show each conversion as it happens. If you convert more than 10 holdings at once only a single message is sent instead to reduce spam


## Compatibility
- Compatible with CK3 version 1.18.0+
- Should work with most other mods
- No overrides of base game files

## Localization
Fully localized in: English, French, German, Spanish, Russian, Turkish
If there are any errors, please let me know since the translations were not done by a human :P
Chinese translation by 牛奶大魔王 can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213

## P.S
In the attached pics I mass converted the former mongol empire of 330 nomadic holdings which cost me 165k gold which is certainly more of a late game thing but damn was the government flip on the map satisfying to watch!
I have personally not tried playing as a tribal start with this mod yet so I am willing to hear feedback regarding how the prestige and gold cost for tribals feel since this isn't a vanilla feature.

Also is my very first CK3 mod so plz be nice :3
16 条留言
street kitten ♡  [作者] 17 小时以前 
@king0billy Fair point, I did not notice that the exclude patterns were not working. I updated it to use a fully clean version now.

@Kual The mod should not break any saves after uninstall. Conquering more land will probably leave you with new nomadic holdings though, no matter if you keep it installed or not.
king0billy 12 月 13 日 下午 7:09 
@street kitten ♡ , you should clean up your ".vscode" folder since it is useless for mod users and takes too much space(115.287 MB).
Kual 12 月 13 日 下午 3:47 
I’m a bit concerned because the mod is fairly large (115.287 MB) and I’m not sure what else it touches.
Kual 12 月 13 日 下午 3:45 
I’m planning to use this mod on an existing save, convert all nomadic holdings to castles, save, and then uninstall it
Just want to be sure it won’t break or corrupt the save.
street kitten ♡  [作者] 11 月 4 日 上午 11:29 
Heyy I just updated the mod to work with AUH to support all new government types.
There was also a slight error with cost calculation which should make this decision a lot more accessible now :>
223 11 月 4 日 上午 2:54 
does this work AUH
Solack (Zacle) 10 月 30 日 上午 10:38 
anyone tried this since the AUH update? xD also thanks for this mod, very much a nice QOL decision to have.
street kitten ♡  [作者] 10 月 20 日 下午 7:56 
This decision is for players only
Milk 10 月 20 日 上午 6:41 
will the ai also take this decision or is it player only?
street kitten ♡  [作者] 10 月 19 日 下午 3:51 
I'll not make any changes to the other nomads regarding truces.The remaining migration wars are easily manageable and they seem to only attack you if they see an open opportunity (you being busy on the other side of the map).