Garry's Mod

Garry's Mod

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COF weapons my edit
   
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素材类型: 插件
插件类型: 武器
插件标签: 快乐, 角色扮演, 写实
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207.148 MB
10 月 14 日 上午 1:54
10 月 27 日 下午 8:56
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COF weapons my edit

在 Виталий Пузин 的 1 个合集中
есть планы?
102 件物品
描述
  • Changed all fire sounds(Except TMP, MP5 and Famas)
  • Removed fov change on aim
  • Axe and famas are no longer admin only because i reduced damage of Axe and RPM of famas aka just balanced them
  • Added phong shading on metallic weapons phong shading removed, was pretty buggy
  • Increased glock's RPM from 0.15 to 0.070
  • Added tan version of glock
  • Added more rapid-fire version of revolver
  • Added buckshot version of revolver aka Taurus.410
  • Added automatic version of M16
  • Added tactical version of remington (A little bit changed texture, Increased fire rate, shoots with slugs and requires a little bit more sharpshooting skills)
  • Reduced viewpunch on MP5, TMP and Famas so they're no more shaking like Audio RW(Wild reference)

Hope it will help to someone!
14 条留言
bro this realistic
ステパンバカ 10 月 28 日 上午 6:11 
ревпа
Виталий Пузин  [作者] 10 月 25 日 上午 1:50 
I dunno, i ain't coder at all. All i've done is changing numbers in intuitive code. Maybe i'll do that, who knows:steamhappy:
Gordon, GORDAN! 10 月 25 日 上午 1:27 
I wonder if you could add convars to make them be able to fire while sprinting and to allow shooting in mid air?

I wonder if you could make an automatic version of the M16?
Виталий Пузин  [作者] 10 月 23 日 下午 9:17 
You might used rapid-fire version of revolver, it has low damage but insane rpm
Frog Cheem 10 月 23 日 上午 9:52 
I feel like the Glock does more damage than the .357 revolver cause the Glock can one shot a combine elite at pretty much any range, but the .357 cannot, it might just be my aim tho
Grobert_ 10 月 22 日 下午 9:51 
no not any more
Виталий Пузин  [作者] 10 月 22 日 下午 9:45 
Is it like that on current moment? Well, i deleted phong shading for all weapons
just Justice .☆. 10 月 22 日 下午 12:39 
FAMAS, Original shotgun, M16.... and.... I think this is all. I don't know, it works strangely, when you stand still or move a short distance away, everything is fine, but if you run far away or place the player model at some angle, then all the textures of the weapon disappear and it becomes glossy and even seems metallic.
Grobert_ 10 月 21 日 下午 8:03 
assault rifles look too chrome-y, like really, really shiny.