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i removed that function and changed it into an event listener, so make sure the mod is updated by unsubscribing and subscribing again.
Version 1.0.3
Hooked Prefab.RegisterExisting so all newly spawned jetpacks automatically have the increased height.
Version 1.0.2
Removed async await and changed the hook into an event instead due to async causing the game to load slower, and high CPU usage.
Version 1.0.1
Fixed config not applying to jetpacks due to race conditions, we now fire an async patch and await the gamestate to turn to gamestate.running before actually applying the changes