Space Engineers

Space Engineers

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Junkyards
   
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Type: Mod
Mod category: Block, Production
文件大小
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更新日期
58.049 MB
10 月 11 日 上午 5:52
10 月 19 日 上午 5:02
6 项改动说明 ( 查看 )
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Junkyards

描述
Junkyards

Build, Salvage, Profit!

Turn space debris into fortune with the Junkyards mod! Players can now construct their own Junkyard Stations in creative mode to use by NPC factions anywhere in space or on planets. Collect and process wrecks, scrap, and old ships/vehicles into Space Credits.

Blocks avaliable only in Creative mode! MOD DOESENT HAVE MP SUPPORT UNTIL I FIGURE HOW TO GET THIS!
Design your station with grinders, collectors, and processing bays — then watch as salvaged junk gets shredded down for parts and materials.
Whether you’re a lone scavenger or part of a large industrial operation, Junkyards adds a new layer of economy, engineering, and creativity to Space Engineers.

Mod add new blocks to build special stations(only static grids) in any design and when use in any spawn mod its prefabs (MES an example) to use with npc factions. NOT work with player own grids, only with faction assigned.
Blocks:

Junkyard Core Block

The heart of every Junkyard Station. Core Junkyard block which links other junkyard blocks. Self powered with 1GWT power Source so u dont need any other power block. Allowed only ONE block in grid. If u place duplicate block it autodeleted! Autorename grid where placed to valid grid name to mark grid as Junkyard. Dont try to change gridname it autorenamed again.

Junkyard Zone Block

Junkyard Zone Block that also protects the connected grid from damage independantly of the Zone. Allowed only ONE block in grid. If u place duplicate block it autodeleted! Note Grind protection works only if Core block placed.

Junkyard Reward Terminal

Terminal for release money from grinded grids. Press button to release Credits reward into reward Box. Assign Reward Action in terminal to connect reward Box. Allowed only ONE block in grid. If u place duplicate block it autodeleted! (currently may not hide terminal controls for this block, i continue investigation)

Junkyard Grid Sell Marker

Light marker for mark grid position on sell. marks position where u can receive buyed grids from GridShop, Can be tuned for proper point to spawn grids use terminal control to change holo point, keep clean. Allowed only ONE block in grid. If u place duplicate block it autodeleted!

Junkyard Reward Box

This is a Box for rewarding player for grinded blocks. Allowed only ONE block in grid. If u place duplicate block it autodeleted! (Currently sometimes its not have enoth time to hide control if u open in creative this block in terminal, just select another, it clean terminal on next selection)

Junkyard Grid Shop Block

Block for sell grids with hologram preview. U can add u own shop items with prices, see included 2 prefabs how to make custom shop items. Allowed only ONE block in grid. If u place duplicate block it autodeleted!

Mod Contains Cosmetick blocks for avoid subgrids for holopreview in GridShop. See included prefabs how to use its. blocks are Cosmetic wheels and suspensions, they not drive they full cubeblocks use only for decoration OR make wheeled grids for Shop. Dont use any block for Previw that create subgrids or they not show in GridShop (Only ONE main Grid)
Contains:
Cosmetic Wheel 3x3 OffRoad
Cosmetic Wheel 5x5 OffRoad
Cosmetic Wheel 2x2 OffRoad
Cosmetic Wheel 1x1 OffRoad
Cosmetic Suspension 3x3 OffRoad
Cosmetic Suspension 5x5 OffRoad
Cosmetic Suspension 1x1 OffRoad
Cosmetic Suspension 2x2 OffRoad
Cosmetic Piston Top
Cosmetic Piston Base 0.75 m

The main rules for building a station:
Contain a coreblock and zoneblock to recognize such an initial configuration as a junkyard station.
The coreblock has four configuration modes: No Service/Grinding Only/Shopping Only/Full.
No Service is a mode in which the station simply exists without providing any services. A coreblock and zoneblock are sufficient.
Only Grinding provides grid grinding services for money. You must have a coreblock, zoneblock, reward terminal, reward box, at least one LCD display (with tag [TOTALREWARD] in CustomData), and at least one grinder.
Only Shopping provides grid purchasing services from Gridshop. Coreblock, Zoneblock, Gridshop, and SellMarker are required.
Full mode includes absolutely all services and requires installation of all blocks for operation.

Important information: The Coreblock contains a list of all blocks connected to it with a terminal menu and a map of the station's block installation locations. The mode switch is also located there. The Gridshop block also has a own network of connected blocks and a map of Gridshop and Sellmarker installations. WARNING! around GridShop in it WorkArea i disabled session saving to prevent remaing holorgam on shop table after load, to save leave Gridblock shoping area. GridSell Entries must be EQUAL prefabnames it CASE SENSITIVE, see how it must be in Demo world!

I Created Special World so u can explore how mod works https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3585024309

ATTENTION! MOD Hides block naming(Yes u cant rename my blocks) and clear terminals so if u use BuildVision Mod on this blocks it cause BV exeption due to access error (BV crash)

THANKS TO DIGI, CATOPIA, AND MANY OTHER MODDERS WHICH HELP DEVELOP THIS MOD

REUPLOADS NOT ALLOWED!