缺氧
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Mutations++
   
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Mods: Tweaks
Compatibility: Spaced Out!
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161.503 KB
10 月 8 日 下午 10:13
10 月 9 日 上午 8:30
2 项改动说明 ( 查看 )

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Mutations++

描述
Allows mutated plants to drop seeds with additional mutations.
Maximum 3 mutations.
Each successive mutation is half as likely.
Chance scales with radiation exposure.

Changes multiplier modifiers affecting plant attributes to be multiplicative rather than additive.
10 条留言
Vagaris Aster 12 月 7 日 上午 12:53 
@kebe1pc I don't think it's a conflict; I think it's just a lack of integration. I think this mod doesn't affect Arbors and Bonbons.
kebe1pc 11 月 23 日 下午 3:35 
@Stuffydoll
This mod seems to conflict with Better Farming Effects and Tweaks Mod that enables arbor trees and bonbon trees to have mutations. Once you have more than 1 mutation you're unable to produce a new mutated seed.
Mariolodestroller 11 月 9 日 下午 2:29 
how does it work with mutations that contradict each other? Like exuberant requiring darkness but bountiful requiring 200 lux
kebe1pc 10 月 14 日 上午 4:51 
@StuffyDoll
does this mod conflict with twice mutate?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2874123092
[RTB] Sarianos 10 月 11 日 上午 10:23 
Good to know either way, thanks for the mod.
StuffyDoll  [作者] 10 月 11 日 上午 10:15 
Yes. They conflict.
I might add options to this at some point.
[RTB] Sarianos 10 月 11 日 上午 9:36 
Thanks for the clarification, much appreciated.
Considering your mod's mechanics would you expect your mod to conflict with the old Mutant Plant Drop Seed mod?
StuffyDoll  [作者] 10 月 11 日 上午 9:30 
Currently, just the latter.
Upon successful roll, a seed will drop with the same mutations plus 1 new random.
At maximum plant radiation, the chance is 40% for a parent with 1 and 20% with 2. Farming attribute has no effect.
[RTB] Sarianos 10 月 11 日 上午 7:07 
@StuffyDoll
Am I correct in assuming that this mod generally alters mutated plants to not be sterile anymore, restoring their seed drop chance? or does it only allow for a seed to drop upon the occurrence of a new mutation?
遗憾都是你啊 10 月 10 日 下午 12:28 
允许突变植物结出带有额外突变的种子。
最多3次突变。
每次连续突变的概率减半。
突变概率随辐射暴露增加而提升。

将影响植物属性的乘数修改器改为乘法计算而非加法计算。