Stronghold Crusader: Definitive Edition 要塞十字军东征:决定版

Stronghold Crusader: Definitive Edition 要塞十字军东征:决定版

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Kingdom of Nevrast 1.0 + Extreme (By Baldr995)
   
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Difficulty: n/a
Balanced: Balanced
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4.395 MB
10 月 7 日 下午 12:09
1 项改动说明 ( 查看 )

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Kingdom of Nevrast 1.0 + Extreme (By Baldr995)

描述
My first Map for Skirmish. Choose between finished castles at the left or right, the others are only placeholders or for bots. Try to conquer the castle on the mountain. Best experience it with friends. Bots don´t work properly, only in the spawn points without a castle pre built. The castle in the middle you can only take with a siege tower, ladders or assassins. I recommend not to destroy the wall, otherwise it will be impossible to take ;-) If you wish to play in Extreme conditions, there are camps at each castle. Enjoy and please rate the map!
4 条留言
Max_Regime 10 月 11 日 下午 1:02 
super cool battle. i enjoyed this one very much, attacked them sooner and managed to finish without game crash. and final score of the battle 203 K points - and this is score number 7 among all battles on skirmish maps. (including extreme trails, your map beat even mission 80, 92 and 99 top 7 - very good battle.
it was rly fun, and this can be played multiple times with few different scenarios. great1
Max_Regime 10 月 11 日 上午 10:10 
wow he collected 6000 of heave troops in this castle, melted them to 3000 and game crash after longplay.
hope reducing oil at swamps can help for gameplay somehow, map is great
Max_Regime 10 月 11 日 上午 8:44 
it is super cool composition, there is port, different fortifications, very rich but it is good to practice hi speed game, very fertile, some grass i would change for second kind of grass but it is ok, in overall very nice map.
-swamps, are ok but.... way too much oil bubbles, do you think it could be possible to remove oil bubbles for normal swamps to reduce those animated bubbles ??? this could help in making better gameplay, cuz later they lagging a little bit, so i think if u remove 70% of bubbles for normal swamp, there will be less animations on the map and game will be smoother
attacks are good.
I LOVE THIS IDEA of locked central stronghold,
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3584964479
ambush is growin and growing, i paused the game and will continue soon, this will be long trebouchet siege before i send ninjas there %-) love it.or i try both scenarios with siege towers , idk,
it is fun, thanks for great work.
Max_Regime 10 月 7 日 下午 3:03 
thanks, nice info about walls :) very cool, subbed and test coming soon