Rusted Warfare - RTS

Rusted Warfare - RTS

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Progressive Technologies - VIII (t74)
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35.624 MB
10 月 7 日 上午 8:25
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Progressive Technologies - VIII (t74)

描述
Progressive Technologies - is a total conversion based on the vanilla game. The mod adds numerous new mechanics and features, as well as updated visuals: sprites and animations, a tech tree, and special unit skills add variety to the gameplay.



The mod adds several new features.
  • Armor feature. Each unit has its own armor class and different effectiveness depending on the enemy's armor type.
  • Heating feature. Flamethrowers and lasers now heat their targets, causing them to take additional damage.
  • Research feature. Some units and upgrades will need to be researched using a special currency in the laboratory.
  • Veteranity feature. By killing enemy units, the unit gains experience, thereby increasing its veterancy level. The higher the veterancy, the better the unit's stats.
  • Some individual feature: camouflage net for the tank destroyer, different ammunition types for the T2 Artillery Mech, afterburner for the Experimental Bee, etc.
  • Fabricators have been changed; they are now more fragile and, if placed close together, can explode, causing a chain reaction. However, this placement provides an additional influx of money.
  • In addition to the new feature, new units are also being added.

Tanks & Vehicles

There are more tanks, they have become more versatile.

Mechs & Walkers

Mechs received new units at T0 and T4, as well as the ability to conduct global reconnaissance.

Hovertanks & Amphibious

Added unique units of this category.

Ships & Submarines

The fleet has become more useful at all stages of the game compared to vanilla.

Airships & Planes

Stealth units and airships with long-range rocket launchers.
22 条留言
Meyornaise 16 小时以前 
Hey I know this might be the smallest bug but the texture for the Tier three turret is kinda of butchered, one of the barrels arent in it's proper place. it sometimes happens to the turrets so I dont know if something else is causing this\
Ax0sTierIX_Deluxe 10 月 22 日 上午 12:59 
And yes, some of units had no sounds. (No wonder why so much errors)
Ax0sTierIX_Deluxe 10 月 22 日 上午 12:45 
There's like 3 + 62 errors on this mod
Popo Bigles 10 月 14 日 下午 9:15 
Yea, looks like no matter what I do it refuses to load the init of the Heavy Ion and the art of the regular Ion Mech. Rip bozo (i'm the bozo)
Popo Bigles 10 月 14 日 下午 9:03 
It's pulling up a critical error regarding the Laboratory building. Apparently it cannot load the Ion Mech? Pretty sure this is just a me issue but it's weird that it's so persistent even after trying a couple work arounds.
Mr. Timothy 10 月 13 日 下午 10:06 
There is a glitch where the oblivion either turns or is never on youre team when it is made
Bruticus09 10 月 13 日 上午 8:13 
What are the maps used
Ax0sTierIX_Deluxe 10 月 12 日 下午 12:10 
Damn, I didnt know you still have VGR particle effects on this mod, I like it xD
TurboSlayer 10 月 12 日 上午 10:06 
Same creator as Virsenian?? Fire
Rystiya 10 月 11 日 上午 9:02 
I like the WW1 style navy.