边缘世界 RimWorld

边缘世界 RimWorld

51 个评价
R&D - GodPawn
   
奖励
收藏
已收藏
取消收藏
Mod, 1.6
文件大小
发表于
更新日期
415.219 KB
10 月 4 日 下午 10:32
10 月 18 日 上午 9:58
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
R&D - GodPawn

描述
Ever wanted a colonist who's basically the main character? Yeah, me too. So I made this.

Here's my personal god-pawn gene. It's designed to turn any pawn into an unstoppable force of nature. With this, you can forget worrying about raids, infections, or breakdowns. A colonist with this gene just doesn't have time for that nonsense.

They're too busy building your entire base in a single afternoon and mastering skills faster than you can assign them. Ancient dangers are just loot boxes waiting to be opened.

I firmly believe there's no wrong way to play this game as long as you're having fun, and I just wanted to provide an avenue for those of us who find ultimate power fun to play with on occasion. So, to be perfectly clear: this isn't balanced. It's not even trying to be. I made this for those stories when you just want to give one of your people god mode and enjoy the ride.

Just a heads-up: This gene and its trait won't appear on their own in-game. You'll have to add them yourself using something like Character Editor, Prepare Carefully, or good ol' dev mode. The gene and trait are linked together, so it's an all-or-nothing deal.

Hope you have fun with it!


R&D





═══════════════════════════════════════════════════════════
GENE: OMNIPOTENCE
═══════════════════════════════════════════════════════════

IMMORTALITY & AGING
- Never ages biologically(past 20)
- Prevents permanent wounds
- Cannot get blood loss

IMMUNITIES
- Immune to toxic gas exposure
- No food poisoning
- No pain
- No social fights or aggressive mental breaks
- Ignores darkness
- Doesn't mind eating raw food
- Zero water cell cost

ARMOR & DAMAGE RESISTANCE
- 9999 armor rating (blunt, sharp, heat)
- 99.9% damage reduction from all damage types (bullets, cuts, burns, explosions, EMP, psychic, nerve, energy bolt, acid, etc.)
- Zero flammability
- Cannot be staggered

TEMPERATURE & ENVIRONMENT
- Comfortable in any temperature (-999999 to +999999)
- Complete immunity to fire, toxic gas, and environmental hazards
- Vacuum resistance (with Odyssey DLC)

PHYSICAL CAPABILITIES
- 9999 carrying capacity
- 9999 movement speed
- 9999 melee damage, hit chance, and dodge chance
- 9999 shooting accuracy at all ranges
- Zero mortar miss radius
- 9999 beauty
- 9999 psychic sensitivity

HEALING & RECOVERY
- 999999x injury healing speed (heals almost instantly)
- 9999 immunity gain speed
- Nearly instant rest recovery (9999x multiplier)
- 0.001x rest fall rate
- Zero bed hunger rate

BODY FUNCTIONS (All at 9999 offset)
- Consciousness
- Movement
- Manipulation
- Breathing
- Blood filtration
- Blood pumping
- Metabolism
- Eating
- Talking
- Hearing
- Sight

NUTRITION & SUSTENANCE
- 9999 max nutrition
- 9999x raw nutrition factor
- Zero trap spring chance

COMBAT MULTIPLIERS
- 0.001x aiming delay
- 9999x shooting accuracy (all ranges: touch, short, medium, long)
- Zero mortar miss radius
- 0.001x damage taken from acid/bullets/concussive (with Big and Small Framework mod)

MODDED PHYSICAL BONUSES (if mods installed)
- Vanilla Expanded: 9999x mass carry capacity, melee damage, 0.001x melee attack speed
- Big and Small Framework: massive damage reduction multipliers

DISABLED NEEDS (Gene Level)
- Rest
- Comfort
- Beauty
- Indoors
- Outdoors
- Room size
- All drug desires (alcohol, ambrosia, go-juice, luciferium, psychite, smokeleaf, wake-up, caffeine, tobacco, royal jelly)

MASS & FILTH
- 0.1x mass (90% lighter)
- Zero filth rate

FORCED TRAIT
- Automatically grants Omniscience trait

═══════════════════════════════════════════════════════════
TRAIT: OMNISCIENCE
═══════════════════════════════════════════════════════════

LEARNING & MENTAL ATTRIBUTES
- 999999x global learning factor
- -9999 mental break threshold
- Zero mental break threshold factor
- -9999 joy fall rate factor

WORK SPEEDS (All at 9999)
- Global work speed
- General labor speed
- Research speed
- Mining speed (with 9x yield)
- Plant work speed (with 9x harvest yield)
- Construction speed (with 9999 success chance)
- Cooking speed
- Drug cooking speed
- Butchery speed (with 9999 efficiency)
- Smelting speed
- Smoothing speed
- Deep drilling speed
- Eating speed
- Fix broken building success chance (9999)

COMBAT SKILLS (Trait Level)
- 9999 shooting accuracy
- 9999 melee armor penetration
- 0.001x aiming delay
- 0.001x melee cooldown
- 0.001x ability casting time

MEDICAL ABILITIES
- 9999 tend speed
- 9999 tend quality
- 9999 operation speed
- 9999 surgery success chance
- 9999 medical potency

SOCIAL & ANIMALS
- 9999 social impact
- 9999 negotiation ability
- 9999 trade price improvement
- 9999 tame animal chance
- 9999 train animal chance
- 9999 hunting stealth

SHOOTING (Trait Level)
- 9999x shooting accuracy factors (all ranges)
- Zero mortar miss radius

CARAVAN & TRAVEL
- 9999x caravan riding speed

PSYCAST/PSYCHIC (with Royalty DLC)
- 9999 meditation focus strength
- 9999 meditation focus gain
- 9999 psychic entropy max
- 9999 psychic entropy recovery rate
- Zero psychic entropy gain

ROYALTY (with Royalty DLC)
- 999999 royal favor value

IDEOLOGY (with Ideology DLC)
- 9999 conversion power
- 9999 slave suppression offset
- -9999 terror
- Zero certainty loss factor
- 9999 suppression power

BIOTECH (with Biotech DLC)
- 9999 fertility
- 99 mech control groups
- 8999 mech bandwidth
- 9999 mech repair speed
- 0.01 mech energy loss per HP

ANOMALY (with Anomaly DLC)
- 9999 entity study rate
- 9999 study efficiency
- 9999 psychic ritual quality

ODYSSEY (with Odyssey DLC)
- 9999 fishing speed (with 9x yield)
- 9999 piloting ability

INSTANT SKILL MASTERY
- Social: 999
- Construction: 999
- Melee: 999
- Shooting: 999
- Mining: 999
- Plants: 999
- Cooking: 999
- Animals: 999
- Medicine: 999
- Artistic: 999
- Intellectual: 999
- Crafting: 999

MARKET VALUE
- 9999x market value multiplier

MODDED BONUSES (if mods installed)
- Vanilla Expanded: 9999 ranged dodge, melee weapon range, 99x positive thought duration, 0.01x negative thought duration, 9999x energy shield max, range attack damage, verb range, 0.001x ranged cooldown
- Vanilla Psycasts: 0.001x psyfocus cost
- Vanilla Skills: 9999 art/construction/crafting quality, 9x armor penetration, 0.01x melee cooldown, 9999 art/roof/floor/repair/tailoring/weapon/component crafting speeds, 9999 recruit rate, 9999 peace talks chance
- Big and Small framework: 9999x raid wealth multiplier

DISABLED NEEDS (Trait Level)
- Beauty
- Comfort
- Indoors
- Outdoors
- Room size
- Drug desires
- All chemical needs (alcohol, ambrosia, go-juice, luciferium, psychite, smokeleaf, wake-up, caffeine, tobacco)
- Anonymity and corruption (VME)

CONFLICTING TRAITS (Cannot have)
- Slow Learner
- Pyromaniac
- Wimp
- Body Purist
29 条留言
KEVLAR 10 月 21 日 下午 1:04 
9999!!!!!
mashtong54 10 月 21 日 上午 10:38 
oh no it looks like my adriod oc is coeming to rimworld very soon with this.
cjaustin319 10 月 20 日 下午 7:34 
9999!
Мир 10 月 18 日 下午 9:34 
9999!
Speaky 10 月 18 日 下午 9:21 
thanks for the update @R&D! loving my new Mechinator play through!!!
Leutian Kane 10 月 18 日 下午 3:54 
patch notes are amazing. :P
R&D  [作者] 10 月 18 日 上午 10:00 
update should allow babies/kids with the gene to develop at an accelerated rate to adults, and mechlink shouldn't CTD anymore.
Gurkk80 10 月 16 日 下午 7:20 
Yeah I'm having the same bug as @Speaky, Just came here to say that, mod is awesome other than that lol.
knot 10 月 16 日 下午 2:55 
Could there be an extra gene that accelerates aging but stops at 18? I noticed pawns born with the omni gene are stuck as an infant unless a growth vat is used.
R&D  [作者] 10 月 13 日 上午 7:08 
@Speaky I'll look into that when i can, irl is pretty rough right now so not much time for these things.