Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Control Multiple Factions + Danymok's Vanilla Expansion + Recruitable Generals
   
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30.446 MB
10 月 3 日 上午 5:39
10 月 3 日 上午 5:43
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Control Multiple Factions + Danymok's Vanilla Expansion + Recruitable Generals

描述
Allows you to take control of multiple factions.
Your factions are managed one by one. You need to press the end turn button to take control of the next faction you control.
If you need to make any diplomatic decision between the factions you control, use the forced diplomacy mode.

How to play
You must have this modification downloaded and enabled in the Mod Manager, as well as Danymok's Vanilla Expansion. After enabling it in the Mod Manager, this modification MUST be listed first, and Danymok's Vanilla Expansion second. If not, move this modification up.
At the begin of the campaign you will get a notification. Open it and just choose your diplomacy mode and which factions you want to play.

Problems
1. Automanage. Each time you start controlling the next faction you control, Automanage is automatically enabled for each settlement (there is no way to fix this without tampering with the game code). Or use - https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2990113403/6367585698108849746
2. AI versus AI battles. Until the next faction comes under your control (after pressing the end turn button), it is considered as a faction controlled by the AI. For example, if you press the end turn button while controlling Carthage (to go to control, for example, Numidia), factions under the control of the computer begin their turns (until the turn reaches Numidia) and at that moment, if the faction controlled by the computer attacks Numidia , then there will be an automatic battle (same as if a faction controlled by the computer attacked another faction controlled by the computer).

Danymok's Vanilla Expansion - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3575143236
Recruitable Generals - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2472659147
[+] Expanded for factions added by Danymok's Vanilla Expansion.
3 条留言
ht0  [作者] 10 月 5 日 上午 12:54 
1. When attacking (regardless of who initiated the attack), you will control the faction you last controlled.
2. If you have an alliance (there's a forced diplomacy feature for this, so a second faction under your control agrees to any diplomatic requests) and you attack someone with one of your factions, you will control the faction that initiated the attack (provided that armies from different factions under your control were close to each other on the campaign map and entered the battlefield).
Jambie Lionheart 10 月 4 日 下午 3:16 
So0 what happens if both of your controlled factions try to manual battle?
ht0  [作者] 10 月 3 日 上午 5:47 
The author of Danymok's Vanilla Expansion plans to add emergent factions in the future. I'll try to support this submod until emergent factions are released (because CMF can't work with emergent factions).