Ravenfield

Ravenfield

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Vehicle Wreckage Mass Modifier
   
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219.947 KB
10 月 1 日 下午 3:21
10 月 1 日 下午 3:43
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Vehicle Wreckage Mass Modifier

在 PhantomBravo 的 2 个合集中
Hardcore Gameplay Framework
86 件物品
[WIP] BIRDCAGE
231 件物品
描述
A simple mutator that changes the mass of a vehicle's wreckage.
On tight, cramped maps, vehicle wrecks can greatly impede the map flow. This mutator allows you to lower the vehicle's mass so that other vehicles can push them aside without impeding their movement. You can even kick a low mass wreckage and send it flying!

This mutator is compatible with Permanent Wrecks. When enabled alongside this mod, vehicle wrecks will be movable for some time before being "anchored" in place by the other mutator, but it is still possible to squeeze by them thanks to the low mass setting. Make sure you enable the Movable configuration setting in that mod.

For this mod, you can configure the following:

Wreckage Mass
- The mass of the vehicle wreckage measured in kilograms; self explanatory.
- Avoid setting this value too low or too high (as doing so defeats the purpose of this mod), as very low mass rigidbodies have a tendency to get sent flying by the slightest touch!

Delay Before New Mass Applied
- A delay in seconds before the value configured above is applied to the wreckage.
- When a vehicle explodes, the wreckage it produces may get launched away if its mass is too low. A slight delay before the mass gets applied prevents this from occurring.

Known Issues And Phenomenon
- Vehicle wrecks can be sent flying by powerful explosions.
- Vehicle wrecks get "anchored" by the Permanent Wrecks mod.
- For vehicles that split into multiple components when wrecked (turrets separating from the chassis, airplanes disintegrating into parts, etc.), only the "main" part of the vehicle, generally the hull/chassis/fuselage, will receive the new mass, with the other parts of the vehicle retaining their default mass.
5 条留言
cjprince 10 月 3 日 下午 1:25 
Could there be an option instead of setting a specific mass, I can have the mass be reduced by a percentage amount like 50% of normal? Which would be useful for example if you have small quads and huge tanks and want to make all their wrecks easier to move but not apply identical weight to all different vehicle wrecks.
Termorske 1950 10 月 1 日 下午 8:32 
Can u make corpse Wreck?
Titanus 10 月 1 日 下午 7:14 
noice
Essaint 10 月 1 日 下午 6:41 
Zesty
SpaceSl,Ut 10 月 1 日 下午 4:54 
goated, thank you