Total War: ATTILA

Total War: ATTILA

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4x, 3x, 2x, 1.4x Unit sizes for Age of Justinian 555 AD
   
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标签: mod, Units
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更新日期
1.061 MB
9 月 29 日 上午 8:07
9 月 29 日 上午 8:48
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4x, 3x, 2x, 1.4x Unit sizes for Age of Justinian 555 AD

描述
IMPORTANT:

you have to put this mod above all other parts of Age of Justinian

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Another variation of this mod with moral boost (like Vanilla) is here:

Unit Size + Moral stats like Vanilla


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What does this mod it do?

Changes number of units depending on your "unit size" in graphichal settings.
Ultra means 4x, Large means 3x, Medium means 2x and Small means 1.4x.

4x of what? 4x of VANILLA unit numbers. Cavs have 80 men. So it means 320 for Ulta. Infantry has 640 for ultra and so on.

The only thing that doesn't get multiplied is artillery's engines. In Vanilla they have 2 engines. Here they have 4 for every setting.

Ultra 640 men infantry (4x of 160)
Large 480 men infantry (3x of 160)
Medium 320 men infantry (2x of 160)
Small 224 men infantry (1.4x of 160)

I got a 7950x3d + 5090 and I don't think 4x is still ready yet. 20 vs 20 is doable but in cities you get severe frame drops because of tight space.

Personally I use 3x and I am really fine with it.

2x is probably where most people will have fun with.


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Fixes:
Ships cannot have more than 160 men no matter how many you try to mod in as "max_men...". The only way to actually have 160 men on every ship for sea battles is to give more ships to every unit.

Example: 2x (Medium unit size) gives every marin unit 320 men and thus 2 ships.
4x gives every marin unit 640 men and thus 4 ships and so on.

Here a video if you plan to change stuff in the mod or see what I mean by the sea battle problem.

https://youtu.be/J0B05TabqA8