Garry's Mod

Garry's Mod

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Doom: Source Guy [Playermodel + Ragdoll]
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素材类型: 插件
插件类型: 模型
插件标签: 快乐, 写实
文件大小
发表于
3.545 MB
9 月 29 日 上午 1:12
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Doom: Source Guy [Playermodel + Ragdoll]

描述
"Rip and Tear"

In 2006, valve released the trailer for "The Orange Box" at EA's Summer Showcase event. Among the titles for the collection was a demo for Doom: Source, a partnership between Valve and ID Software to bring the original DOOM Deathmatch gamemode to the 3D engine.

The demo ended up only being released on the Xbox 360 copy of the game and due to the old age of the hardware, Doom: Source has become exceedingly difficult to experience. This addon recreates the Doom: Source guy's model based on old screenshots from the EA presentation along with long-since deleted Youtube videos showcasing a game that is definetly, %100 real and not fake at all.

Includes model: models/humans/uac/doom_guy.mdl
33 条留言
DM 11 月 26 日 下午 12:35 
any chance for an NPC?
SwissCheese 11 月 17 日 上午 5:00 
the gloves are brutal doom
Kiakou 11 月 16 日 下午 4:22 
or atleast more like it
Kiakou 11 月 16 日 下午 4:21 
will you ever add the option to make the head look more like the mugshot in the regular doom?
SwissCheese 11 月 15 日 上午 5:10 
why does he look like Kurt Cobain when without the helmet
hayk 11 月 7 日 下午 12:18 
Enjoy doource
SmekkyBoyy 10 月 29 日 下午 8:41 
I love this concept. More of this, please!!!! Doom Source is such a neat idea lol :)
NotDaveorDaniel  [作者] 10 月 29 日 上午 6:28 
@CyberMassacre Cubemaps should be env_cubemap which I believe is from Gmod. Have you tried testing my models out on other maps? it may be a problem with your map's built in cubemap reflections
CyberMassacre 10 月 29 日 上午 6:26 
Do your playermodels use particular materials from other games? For some reason, all of them appear as pink and glitched on my server. Not like missing textures, but like a corrupted cubemap or something.
Osaka 10 月 8 日 上午 11:21 
@NotDaveorDaniel I see, that does make sense...have you considered simply painting sleeves onto his textures?