潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

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Bartender Sells All
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25.318 KB
9 月 27 日 上午 10:19
9 月 30 日 上午 9:59
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Bartender Sells All

描述
Nexus Link: https://www.nexusmods.com/stalker2heartofchornobyl/mods/1672

Mod.io Link: https://mod.io/g/stalker2/m/bartender-sells-all#description

What does this mod do?

Soft New Game +.

This mod alters the universal inventory portion of every Bartender in the zone, so they sell every single item!

Now you can make cash and purchase your favourite gear from the moment you meet your first bartender!

What do the bartenders now sell?
  • All Weapons (including uniques).
  • All Armors (including uniques).
  • All Weapon Attachments.
  • All Detectors.
  • All Artifacts.
  • All Consumables.
  • All NVG Types.
  • All Blueprints (though they have no listed price, so currently cost 0).

Their inventories aren't updating!

If inventories don't update properly, try resting in a bed or doing something to cause time to skip forward. Make sure you have installed the mod correctly if you did so manually.

Will this mod be released on Xbox?

It has been submitted, but so far, no guarantees.

Bartender Sells All is incompatible with X mod!

Bartender Sells All now uses the file patching method but may still run into issues, sorry!
I suggest trying mods one at a time with each other, if you have issues and report them here for others to see.

How do I install manually?

  1. Create a folder called ~mods inside S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks.
  2. Drop mod files/paks in here.
  3. Launch the game and enjoy.

If you wish to use mods without disabling achievements:
  1. Create a folder called anything that is not ~mods inside S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks.
  2. Place your mods inside this alternate folder instead of ~mods.
  3. Enjoy.

21 条留言
Chaotic Akantor  [作者] 11 小时以前 
Mod is now using the file patching method, yay! Should hopefully increase compatibility with mods, may not be backwards compatible with stalker 2 patches pre 1.6!
Chaotic Akantor  [作者] 12 小时以前 
Either way, the traders would need their own universal inventory component to cut down on the amount of entries to be added, but that's still over 200 trader entries that have to be manually changed :(. I really need to get bpatch method working lol.
Chaotic Akantor  [作者] 12 小时以前 
To elaborate on some inner-workings. I merely add new structs with every item in them for each category for populating inventory, then I add those categories to the universal portion that is only used for bartenders. Otherwise I would have to add the new categories to a new universal and add that universal to every single trader. Or add every category to every trader, which is easy to do, but it would take a long time when I have to update or start from scratch if the file changes drastically in an update. Bpatch doesn't seem to correctly add my new structs to the file, so I'm not sure what I'm doing wrong.
Chaotic Akantor  [作者] 12 小时以前 
@evilernie, it sure would! But the way the file is laid out it takes considerably longer to make from scratch or update. This way I only add the categories and edit 1 entry vs having to edit over 200 entries. At least whilst I'm not using bpatch.
evilernie 9 月 30 日 下午 12:47 
traders sells all would be better
Chaotic Akantor  [作者] 9 月 30 日 上午 10:20 
Thanks @VelesGuard I updated to day to add missing NVG and make ammo amounts sold non-random, enjoy!
Chaotic Akantor  [作者] 9 月 30 日 上午 10:19 
@NewPain this would actually be possible by instead just splitting the items into more categories then adding them to each trader rather than bartenders as you progress through the zone but it is quite painstaking. I imagine there are mods that already do this, but probably not updated. A bpatch method for this one would actually be better...but sadly I don't have a lot of time to tinker with it right now. :(
VelesGuard 9 月 30 日 上午 9:16 
youre the best
Master_117 9 月 29 日 下午 3:07 
Thank You:steamhappy:
Chaotic Akantor  [作者] 9 月 29 日 下午 2:49 
Master_117 I have re-uploaded it to Nexus for you and added the link to the mod pages.