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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3478868184
An idea: I was curious if the Jockey latching ability could be used in a harrassive state, unlike its original version which uses a longer latching state to move and defeat survivors. Hence, I had an idea for a new SI infected: The Monkey.
Monkey SIs would use Jockey animation, but instead of latching onto the heads of players, it would stagger them with the same amount of damage taken by a swing. This type of frenetic special infected would do best in adding chaos to an otherwise organized team, and would boast slightly higher HP than a Jockey. It would be more focused on keeping a team off foot during hoard moments but would sacrifice its ability to be actually useful in killing off any survivor on its own. Great work again!
They can't vomit but they'll be bravely moving so fast to scratch the survivors and spread their goo if the survivors pop them.
Sorry for making this sound weird, I try not to make it odd*
(and just attaches to the floor,so it doesnt take all the screen)
Doll 70% replace witch
2x faster
More aggressive
If possible, more sensitive to the flashlight,
1500 health
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3439896958