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Ilmoita käännösongelmasta
Beyond that nobody should hold out for any other maps as I'm getting quite burnt out on these porting projects.
There isn't really a lot of documentation for H2A/H4/Reach yet. But the same basic principles apply, and you will be using this tool for those engines: https://github.com/ILoveAGoodCrisp/Foundry
Just to temper expectations there is no AI planned for the initial launch of Forge World. Not that it won't happen eventually, it's just not a planned feature at first.