潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

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Dodge
   
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9 月 24 日 下午 1:36
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Dodge

描述
Requires patch v1.6 or later

Adds the ability to dodge to the left or right. Double press (A) or (D) on keyboard. Press (B) while holding left stick (left or right) on gamepad.

USAGE
KEYBOARD
[Z] x 2
Dodge Left
[C] x 2
Dodge Right
[S] x 2
Dodge Backwards

GAMEPAD
[Left Stick Left] + (B)
Dodge Left
[[Left Stick Right] + (B)
Dodge Right
[Left Stick Back] + (B)
Dodge Backwards
Note: gamepad crouch behavior is suppressed unless the left stick is either neutral or forward

KEYBOARD (Alt)
Three are 4 numpad bindings which can be used if you have a programmable device or use keybinding software such as ReWASD.
[NumPad 7]
Dodge Left
[NumPad 9]
Dodge Right
[NumPad 4]
Dodge Backwards
[NumPad 8]
Contextual Dodge -- works same as the (b) key for GAMEPAD control

CUSTOM KEY MAPPING
If you would like to use keymappings other than what is shown in the previous section you can do so with AutoHotkey.
AutoHotkey is a lightweight program that allows you to rebind Keyboard, Mouse and Gamepad buttons to practically any desired configuration.

See the AutoHotkey Setup Guide[modding.wiki] for step-by-step instructions to apply your own custom mappings specific to S.T.A.L.K.E.R. 2

VIDEO DEMO
https://youtu.be/XQTNxPzrT_I

CONFIGURABLE OPTIONS
The following options are exposed for user customization in the user's Engine.ini file.
A full guide to modifying these options can be found here: Dodge Configuration[modding.wiki]
DodgeCost
Total stamina to consume for executing a dodge
VelocityMult
How powerful your dodge is.
SFXVolume
Dodge sound effect volume
UseLeanKeys
Listen for double tap of Lean Left or Lean Right mappings
UseADKeys
Listen for double tap of A or D keyboard keys
UseNumKeys
Listen for NumPad keys
UseGamepadBKey
Listen for GamePad B button press (Or right face button on non Xbox controllers)
DoubleClickLatency
How many frames apart to consider key presses as one double click action.
LeftHanded
Use right and left arrow keys instead of A and D keys.
AllowDodgeBackwards
the ability to dodge backward


SUPPORT
Nothing I make, share or design will ever be sold and I will never enable or allow any ads to the extent that I can prevent them.

If you would like to support my efforts here then consider buying me a coffee (energy drink):

BuyMeACoffee[coff.ee]
2 条留言
rbwadle  [作者] 9 月 27 日 下午 3:26 
@OnionRings -- There is, I would have to do some gnarly coding to allow for pure controller mapping freedom since the SDK doesn't expose the input mapping framework as of yet. In the meantime, the alternative is to use config editing to disable the UseGamepadBKey option and then you can double-tap the lean keys to dodge. I added the instructions to change the mod config options to the description a short while ago.
Onion Rings Of Saturn 9 月 26 日 上午 11:03 
THANK YOU. This makes fighting mutants a much better experience. Out of curiosity, is there any way to adjust the command to the jump button on gamepad? Ducking in and out of cover in firefights can be a bit tricky.