安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
As regards "...I could look into maybe putting a game tag on each door that you lock to make sure you can unlock it again...."
Personally, it's not like I'd ever hit Shift + F by accident but it would guard against knowing which doors I'd legitimately already unlocked "legally". Yes, I could be that forgetful!
@Corgi_Julas, Hmm. My first thought is that if you have the ability to lock any door but not unlock it then you would just lock yourself out of that door permanently. I could look into maybe putting a game tag on each door that you lock to make sure you can unlock it again. Or perhaps including a toggle to switch between the ability to lock/unlock or just lock. It would certainly be a configuration option in this mod and not an entirely separate mod though. Thoughts?
Great mod, thanks :) I love locking doors.
@Corgi_Julas +1 to a sleeping bag or just being able to re-use existing beds in the world.
I love the option of re-locking already opened doors, I've often wished I could do that but I don't want to magically unlock doors using the default key 'F'. Cheers.